Originally posted by Bronk
1702 dang it .
Look the reason is so noobs actually have a chance at getting kills. Just like the Mk XVI.
Some make the transition out to other AC some don't.
Pity those who don't but don't begrudge a noob of learning in an easy ac.
Seriously what do you think of perking just the 3 gun version ?
Bronk
I do agree that newbies need a fighting chance. For what it's worth I didn't ever fly it, but I understand why they would. I never seem to notice Spit 16's being all that "uber" but I know they're pretty good. I guess it just frustrates me when LA's seem to have no weakness and they're everwhere.
I think perking the 3 gun is a good idea. It couldn't hurt.
I know this simulator isn't even meant to be strictly accurate. Obviously we're kidding ourselves that this is any real reflection of the war. I agree with those that say that too many "fixes" screws everything up. I just feel like I'm fighting about 200 miles behind russian lines.
I don't know that perking them would fix it, I just wish there was a way to have similar balance with the LA's like we do with all the others. When I see a 109 and I'm in a 51, I know he thinks his plane is better, and I think mine is. If he's good, he'll cream me, if not, I'll kill him, and that's how it should be.
But when I see an LA, I know he'll outrun, climb, turn, and dive me. All I can hope for is that he doesn't have 3 buddies also in LA's and that I can just outfly him, in spite of his advantages. I mean it's nice the way all the pro and con's work out on the other planes. You use your strengths against his weaknesses, and he does the same to you. But with LA's it's hard to find any.
I know that's a whine, but I just wish it fit in better with the overall plane set, without sacrificing too much in the way of accuracy.