Originally posted by rimfirematt
I dont get it. I get a bogey on the 6, maybe 1.5 k out I turn hard and look back and see the bogey turning on me. It always looks like they are gonna miss, but they almost always get me. How do I avoid this?
Also, how about aiming? I am lucky to get 3 kills with a f4u ammo loadout. It seems most everyone can whack me instantly witha short burst, and at any angle I am in
You got the right technique but you need to make a few adjustments.
First of all, you want the nme high and fast, next as he closes with you, you start a lead turn, very slit, just a roll into a slight turn (5* of bank), As he starts to turn with you, lower your nose if you can, but come back on your power. You want your nme to be faster then you.
The radius of the turn is determined by the speed of the aircraft. Slower aircraft. smaller turn radius. Faster aircraft, larger turn radius. As the distance closes between the two aircraft, roll into a tighter turn and you may want to bring your power up a little, the tighter turn, pulling G’s, will bleed off speed.
The nme (now the faster aircraft can not turn with you) as he passes behind you, start a roll in towards the nme. You will be turning inside of their track because of your lower speed. You will be somewhere between 200 to 600 out, Guns, Guns, Guns. You may not kill them at first, but you can scare them pretty good. I filmed every encounter when I first started playing learned a lot, I still film a lot. It helps.
If you notice that he doesn’t turn with you, that the nme aircraft starts to pull up or turns up and away. Just continue your turn away, start a slight climb and set yourself up for the next attack run. If he does turn with you but breaks away when he realized that he can’t get a shot on you, turned towards his six, even if he has more E. follow him climbing If you can , to store E and just incase he makes a mistake in his escape. Even if you didn’t shoot him down, you won the encounter. You forced him from an attack to an escape maneuver.