Author Topic: 50 50 capture  (Read 608 times)

Offline LYNX

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50 50 capture
« on: January 11, 2007, 10:50:33 AM »
I feel the 50 % capture percentage is a little to strong.  Resets near impossible at these rates especially with 4 uncapturable fields per side.

Folk will have to get a whole new mind set about porking bases just to keep 50% of one sides fields whilst going after the other 50% reset.

Not impossible just to hard .... 35 or 40 % would be hard enough.

Offline Tilt

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50 50 capture
« Reply #1 on: January 11, 2007, 10:58:02 AM »
(Number of starting bases minus uncapturables)/2 would seem appropriate.

If the smallest map has 13 bases per side then the above yeilds 38%

A spoiler condition would be to require the winning side to hold 100% of its own bases which would mean that the side about to win could be forced to defend some deep spoiling attacks no matter howmany other bases it had captured. Particularly relevant where maps have invasion access across their centre.

Hence 100% of starting fields plus 38% of both the opposing countries.
« Last Edit: January 11, 2007, 11:05:09 AM by Tilt »
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Offline 1Boner

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« Reply #2 on: January 11, 2007, 11:06:58 AM »
i think its still 90/30/30 in the ew and mw.

why the change in lw???

you,re right lynx------50% i way outta line
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Offline RELIC

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« Reply #3 on: January 11, 2007, 03:43:46 PM »
I agree.  I preferred the previous setup of 30%.
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Offline Lusche

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« Reply #4 on: January 11, 2007, 04:13:06 PM »
I concur, 50% is too much.
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Offline DREDger

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« Reply #5 on: January 11, 2007, 04:25:44 PM »
Didn't realize it had changed.  But in agrreement, 50 to much

Offline viper215

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« Reply #6 on: January 11, 2007, 04:47:09 PM »
50% is wack man lol
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Offline Vudak

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« Reply #7 on: January 11, 2007, 05:14:59 PM »
Heaven forbid something be hard...

Take down the fighter hangers!

Fly the fastest plane, constantly in one direction!

Don't make taking the maps a challenge!

What's next, armor the goons?

:rolleyes:
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Offline john9001

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« Reply #8 on: January 11, 2007, 06:25:54 PM »
the fighter town dweebs are taking over.

Offline Meatwad

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« Reply #9 on: January 11, 2007, 06:30:55 PM »
I thought it was just fine the way it was back in AH1. If your country wanted to win the war, you had to work down to the last base.


Also porking a field down to 25% fuel was pretty nice too
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Offline Booz

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« Reply #10 on: January 11, 2007, 09:30:07 PM »
50/50 makes the 2 country double team less viable, I'm for it

Offline LYNX

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« Reply #11 on: January 11, 2007, 10:43:52 PM »
Quote
Originally posted by Booz
50/50 makes the 2 country double team less viable, I'm for it


I appreciate your sentiments especially if your a knight in these times.  However, I feel it will lead to a form of stagnation in that everyone, including the Knights, will relish the Skuzzy reset.  I can't see any one particular side resetting in the near future.  Sure, it's not impossible.  Folk will adapt in time I guess.  

Vudak we had 33% which was do-able with some juggling but 50 50 is way out there in my opinion.  35% to 40% would be more like it just so there is a chance of a team reset in one week.  As you are aware with all the time zones and player base around the planet, what you take in your game day is recaptured in your work or sleep period.  So hard to stay on top and 50 50 with 4 uncapturables never had those before, makes the prospect of the tooth fairy a reality.

Offline 4deck

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« Reply #12 on: January 11, 2007, 11:48:18 PM »
Too much
Forgot who said this while trying to take a base, but the quote goes like this. "I cant help you with ack, Im not in attack mode" This is with only 2 ack up in the town while troops were there, waiting. The rest of the town was down.

Offline sonic23

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« Reply #13 on: January 12, 2007, 12:04:00 AM »
50/50 is to much
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