Author Topic: Bloom25 Help with GeForce 256  (Read 404 times)

Offline hummer1

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Bloom25 Help with GeForce 256
« on: July 07, 2001, 05:37:00 PM »
Bloom,

I have thoroughly read your many posts regarding flashing a frame rates.  I have my frame rate pretty high thanks to your advice (network instead of standalone) but my flashing is still a prob.  I have tried tons of drivers (currently using 7.7.8) and others settings.  At this point I don't know which settings are beneficial or detrimental.  

Are there some settings that I need specifically for my 256?  Does is just suck in comparison to the 2 and 3?  Which card rocks and doesn't have these probs if I was to purchase another?

Dell Dimension XPS T700r
384MB RAM
Win98se

Should I use the guru tweak?  What settings should I use on the tweak?

I appreciate your time.  I just hate to have such a COOL game look so crappy.

THANKS!!!!!!!!!!!!!!!

Offline bloom25

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Bloom25 Help with GeForce 256
« Reply #1 on: July 07, 2001, 10:07:00 PM »
I wish I could be of more help to you.  I am not aware of any issues (besides the need for lots of power) with the GeForce 256 that should make it have flashes and not the GF 2 and 3s.

What I can suggest trying is adjusting the mip mapping level until you find one that works.  For most of us the "high image quality" works, but you can keep trying others in the chance one may work.

Generally this setting is found by:  right click desktop -> properties -> settings -> advanced button -> GeForce tab -> additional properties button -> direct3d settings tab.   The selector for mip mapping level should be here.  Try some others and see if they solve the problem.

There may be some good news.  The direct x 8 beta has currently added some fixes for the blue flashes problem by enabling mip mapping by clicking video from the AH main menu.  This works great on my system, but there are still some rather serious other graphics glitches still to be worked out.  Needless to say if the above doesn't work you may consider trying the beta version (get the link to the file directly from pyro's news posts.)  A couple things to note though:  First you will need to have installed Direct X 8a, which is at www.microsoft.com/directx  and this in itself is now causing some sound issues.  All of us sooner or later will have to get DX 8a though, and if you already have it working that is even better.  (Dx 8 also kind of breaks Roger Wilco, but the fix is simple for that one.  Just go into RW's settings and change from DirectSound to WAV recording.)  Once you have it, install the beta and under video try enabling: "fast vertex processing", "mip mapping", "hi res textures", and setting the frame rate cap to "60 fps."

Hopefully this will work for you!   :)

I personally haven't tried this tweak you speak of.  I've been using a different one called NVMax, but as far as I know this program is no longer supported by the author and I probably would not recommend installing it as the risk of messing things up is kind of high.

(Just as a side note, you are switching to "standard VGA" drivers before installing different detonator versions aren't you?)