there have been long discussions on this board in the past about how spying is not only condoned but encouraged because HT hasn't done anything about it to address it. A large part of the community thinks it's fine to "spy" out hidden cv's, so why not missions? I imagine there have been, and probably to no avail either.
My guess is HTC hasn't done anything about it because there is nothing that can be done about it.
If two buddies play this game, one can switch sides and see the map completely from the other team, ie, rat out CV's, warn of missions, wingman up an ususpecting player to hunt them down, whatever...not to mention dual accounters or squadies on different sides.
Then all it takes is a phone call to buddy no 2 to pass along the information. Or much less, a private text or squad text...whatever.
There are so many ways around the 8 ball on this issue the problem is insurmountable. I think about the only thing that would prevent this, is it just doesn't seem that much fun...kindof boring actually. Just sitting around waiting for this or that to happen so you can jump in to stop it.
Im beggining to wonder why we have capturable bases or sinkable CV's at all, or winnable wars for that matter, whats the point?
