The thing is the stall limiter cuts off your stick input. MOST planes can pull a lot more deflection than the SL allows.
The problem is that at higher speeds full deflection can snap-spin you. You need kid gloves when flying a 190 for example. If you just jerk the stick full back while doing almost any speed you'll find yourself inverted more often than not.
Now that SL is off, the trick is learning not to OVER-control your aircraft. You have full control of it now (as opposed to limited with SL enabled), but full control also requires personal control. Don't ever pull full deflection at first. Even if you "want to" or "need to" to get onto that target just out of reach, pull gentle motions. Pull wide at first, then tighter, and slightly tighter.
Eventually you'll get the feel of how hard you can pull on any given plane without exiting the flight envelope, and you'll be much better off for it. SL limits what you can do. It says "You can't get within 5% of the edge", but if you take if off you can get to 1% from the edge, or even on the edge, and perform much much better. The down side is the stalls and flips, but those can be helpful at times.
To tell the truth I correct wing dips and snap stalls instantly. I realized this about a month ago. I don't even think about it, it just happens automatically an I keep on fighting. You won't even notice them, after a while.