Author Topic: Another Pic: Turbulence  (Read 1218 times)

Offline Major Biggles

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Another Pic: Turbulence
« on: February 01, 2007, 01:35:11 PM »
i'm experimenting with new effects and learning some more advanced techniques.

this isn't finished yet, but i thought you might like it anyway :)

i still want to add in vapour trails and perhaps an engine fire with plenty of smoke, and i still need to tinker with the planes to fit them onnto the background more, right now they stick out too much.

i think that i've got the props down though, and i like the flak effects too, but i may work on improving them :)

anyway, hope you like, but remember, it's not finished :)




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Offline mussie

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Another Pic: Turbulence
« Reply #1 on: February 01, 2007, 01:53:26 PM »
:O :aok

Offline Hornet33

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Another Pic: Turbulence
« Reply #2 on: February 01, 2007, 02:10:35 PM »
Just a suggestion, but don't make the flack bursts so uniform. They look to fake.

Forgot to tell you GOOD JOB!!!! Looks really nice.

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Offline Major Biggles

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« Reply #3 on: February 01, 2007, 02:13:12 PM »
Quote
Originally posted by Hornet33
Just a suggestion, but don't make the flack bursts so uniform. They look to fake.




rgr, although i'm still a photoshop noob, just experimenting really :) it's not finished, so i may well change them ;)

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Offline Mustaine

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Another Pic: Turbulence
« Reply #4 on: February 01, 2007, 02:28:59 PM »
also with the flak shots, think about a "real" picture....

the chances of catching even one while it is exploding would be rare, let alone most of them.


just black puffs like in the above picture would be better IMHO
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Offline Major Biggles

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« Reply #5 on: February 01, 2007, 02:30:26 PM »
Quote
Originally posted by Mustaine
also with the flak shots, think about a "real" picture....

the chances of catching even one while it is exploding would be rare, let alone most of them.


just black puffs like in the above picture would be better IMHO



yup, i had thought that myself ;)

like i said, i'll probably work on re-doing them, but all these tips and comments are great, it always helps when you're learning :)

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Offline Hornet33

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« Reply #6 on: February 01, 2007, 02:42:41 PM »
OK one last suggestion then I'm done. You might want to grab anouther piece of nose art for the other bomber. That way it doesn't look quite so uniform ya know. Leave the skin the same so you can tell it's the same squadron but make each plane a little different so it looks like two planes in formation.
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Offline UdieNow

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« Reply #7 on: February 01, 2007, 02:44:59 PM »
:O :O :aok

Another Great Job.

Cant wait to see the finished pic. Gonna make another Great desktop.

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Offline Raptor

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« Reply #8 on: February 01, 2007, 03:06:58 PM »
The flak looks too... smudged

Offline Major Biggles

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« Reply #9 on: February 01, 2007, 03:42:16 PM »
Quote
Originally posted by Hornet33
OK one last suggestion then I'm done. You might want to grab anouther piece of nose art for the other bomber. That way it doesn't look quite so uniform ya know. Leave the skin the same so you can tell it's the same squadron but make each plane a little different so it looks like two planes in formation.



yup, was planning to do that ;)

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Offline 4deck

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« Reply #10 on: February 01, 2007, 03:50:04 PM »
YES far out, thanx got my desktop:aok :aok ;) :aok :aok
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Offline Fianna

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« Reply #11 on: February 02, 2007, 12:34:11 PM »
I have only one suggestion, but it's not related at all to how you could improve the picture.


I don't know if these skins are player created skins from the game, default skins from the game, or if you just created them yourself. But if you use a skin from the game as the basis of one of your pictures, you should give whomever skinned it credit.

It's like the stanza of the poem I put in my sig. When I put it there, I gave the author credit for writing it.


I'm not trying to imply that you run around stealing other people's work and then take credit for it, but it might look that way to someone who has created a skin and then they see it in your picture. That's my only suggestion.



Great pics, though.
:aok

Offline Major Biggles

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« Reply #12 on: February 02, 2007, 01:01:47 PM »
Quote
Originally posted by Fianna
I have only one suggestion, but it's not related at all to how you could improve the picture.


I don't know if these skins are player created skins from the game, default skins from the game, or if you just created them yourself. But if you use a skin from the game as the basis of one of your pictures, you should give whomever skinned it credit.

It's like the stanza of the poem I put in my sig. When I put it there, I gave the author credit for writing it.


I'm not trying to imply that you run around stealing other people's work and then take credit for it, but it might look that way to someone who has created a skin and then they see it in your picture. That's my only suggestion.



Great pics, though.
:aok



you might be right there ;)

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Offline The Fugitive

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Another Pic: Turbulence
« Reply #13 on: February 03, 2007, 03:16:18 PM »
Biggles, what process are you using to do the prop blur?  I've been messing with "Flash" and while on the squads Web Site I used a number of frames from a film to build the 38 animation in flash I'd like to do my own. Any tips would help shorten the learning curve a bit.

Thanks for any help,

Offline Major Biggles

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« Reply #14 on: February 03, 2007, 03:33:30 PM »
Quote
Originally posted by The Fugitive
Biggles, what process are you using to do the prop blur?  I've been messing with "Flash" and while on the squads Web Site I used a number of frames from a film to build the 38 animation in flash I'd like to do my own. Any tips would help shorten the learning curve a bit.

Thanks for any help,




for the props, you take a front on pic of the plane with the engine turned off. put that pic into your editor and cut out the props (select, extract, whatever). once you have the individual prop blades, use the elliptical selection tool to get an even selection around them. then use radial blur, i tend to use around 15.

once you have that, reselct and copy. paste it as a new layer on your original pic, and then use the transform tools to first reduce the props to the right scale, and then use the distort tool to change the perspective. then just move the layer about and clean it up with the eraser to make it look right ;)

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