Here's the deal, I have a fairly powerful computer. Nothing running in the background except sometimes RW(off or on there is no difference in FPS, same with WinAmp). At about 12,000ft in the Macchi C205(it's bad in about just about any plane but using the C205 as a standard) with far horizon and hi-res textures(no difference in speed between low and hi res on my machine..... wierd?) and Wabbit's sounds(AH sounds awful without them AND there is no difference in FPS with or w/o them) I can manage a MAXIMUM of 19FPS in forward view. I have a Celeron 466(not overclocked), V3 2000 PCI overclocked to 165Mhz, 192MB PC100 RAM(since celeries run over a 66Mhz FSB would PC100 RAM reduce performance??), Internal ZooM ISA 56K(non-winmodem), Saitek X36F/X36T(USB.. would that impact performance. Does USB use the CPU to process the deflection you are giving to your stick/throttle?), SoundBlaster Live! and I think that's all that's relative to impacting FPS. I run in 1024x768, 800x600 offers no better performance and looks just as ugly. Could it be my vsync being on and my monitor doesn't support those high speeds? Except around airfields my fps is complete crap when they come into view. I'm thinking it might be that damned 3Dfx card with it's crappy D3D drivers. GLIDE games(UnReal or UT) are extremely fast at 1024x768 and given the complexity of the graphics I figure AH would be a little better than it is. I know it's FM and DM are complex(DM doesn't even get calculated until bullets start flying, so that wouldn't affect performance until it needs to be calculated), but would they really bog down my computer that much?
Any help would be appreciated. Other than buying a new video card(have no AGP slot, need a new mobo), do you guys have any suggestions?
Thanks in advance!
-SW
AKSeaWulfe+