Author Topic: Maps..  (Read 828 times)

Offline Anyone

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Maps..
« Reply #15 on: February 11, 2007, 07:52:48 PM »
Quote
Originally posted by loony1
that was Okansas



or bigisle...... but most likely Okansas.

Offline 4deck

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« Reply #16 on: February 12, 2007, 01:46:46 AM »
Please bring back fester. An Old map LARGE map, any map but these
Forgot who said this while trying to take a base, but the quote goes like this. "I cant help you with ack, Im not in attack mode" This is with only 2 ack up in the town while troops were there, waiting. The rest of the town was down.

Offline Anyone

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Maps..
« Reply #17 on: February 12, 2007, 04:34:42 PM »
i think trinity would work due to the rather small front lines and sea area...

however a map like festerma has far too many bases to protect by just 30 people

Offline DREDger

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Maps..
« Reply #18 on: February 12, 2007, 04:48:53 PM »
Not me, I think we should just have one map, and one map only for all the arenas.

It would be the TT island map.  I never want to see it go, I cry when it leaves and anxiously await its return.

Offline rogerdee

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Maps..
« Reply #19 on: February 12, 2007, 04:49:29 PM »
the larger maps could be used all they need to do is to make
the bases around the outsides uncaptureable,and make aircraft and tanks unavlaible at these bases.
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it does what it says on the tin

Offline Anyone

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Maps..
« Reply #20 on: February 12, 2007, 04:54:46 PM »
Quote
Originally posted by DREDger
Not me, I think we should just have one map, and one map only for all the arenas.

It would be the TT island map.  I never want to see it go, I cry when it leaves and anxiously await its return.


it is one of the better maps.. i wish it was bigger tho.... that style map as a 512x512 map would be coooooooooool

Offline BaldEagl

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Maps..
« Reply #21 on: February 12, 2007, 05:00:34 PM »
Quote
Originally posted by Anyone
problem is, small maps with OVER 300 players are too small..... But large maps under 300 players are too big.

then of corse you have the number differences during the days Ie 120ish day, to 420ish at night.

what i would "like" would be a 512x512 map, but limited to only 384 center area or something..... a happy medium sort of thing?:)


Hey, now there's the start of a good idea.

How about we have the large maps with only say half the bases in the center available for capture.  

As the arena population grows during prime time the locked fields open for capture.  

As the arena population dwindles again the outside fields re-lock belonging to whomever owns them at that time.

In fact you could take it a step further and make them not only uncapturable but un-usable.
I edit a lot of my posts.  Get used to it.

Offline DLfrmHLL

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Maps..
« Reply #22 on: February 16, 2007, 02:57:09 AM »
I have a 512 map that could be thrown in for a vote, it may need changes. Some person that may have more insight could make suggestions. Or give
the files to someone who has the time to do so ? How about a link where
we share our maps ?