Author Topic: Help Me !  (Read 1820 times)

Offline DaChamp687

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Help Me !
« on: February 11, 2007, 09:02:24 PM »
I've been trying my hardest to get use 2 a certain plane and I just cant seem to get in a grove I'll get 1 or 2 sporadic kills then. I got nothing. I seem to not beable to loose E's off my tail I try everything I know and even try stuff my mind made up as I was in a fight for my life. I have flown the La-7,Spit16,190 series. I cant seem to find the right plane. I also have another basic question. I have a hard time working the flaps to help my turning radius any tips or advice or the trainning area would help. I got use 2 the spit and got decent at it but I cant seem to get myself back to where I was. I like the La-7 but I over shoot I'm over shooting less but not being able to turn casue I cant work my flaps correctly isnt helping and I know its throttle control. I also would like to learn some basic moves on areial moves like flat sisccors exct...... I also need some help adjusting my Joystick I got a St-290Pro. I had to reinstall the game I usally play only in the 8vs8 areas. but my movement is very sporadic I cant remeber how to help it in my setup I live in Wisconsin so if anyone could setup and training session with me it would be greatly appreciated.

Offline BaldEagl

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Re: Help Me !
« Reply #1 on: February 12, 2007, 01:50:11 AM »
Quote
Originally posted by DaChamp687
I've been trying my hardest to get use 2 a certain plane and I just cant seem to get in a grove I'll get 1 or 2 sporadic kills then. I got nothing.


This happens to all of us, even those who have been around a long time.  Don't get discouraged by it.


Quote
I seem to not beable to loose E's off my tail I try everything I know and even try stuff my mind made up as I was in a fight for my life.


This is probably the hardest thing to learn and if the guy on your tail is good the cances of shaking him are slim.  The best thing to work toward is to not let him there in the fist place.

Quote
I have flown the La-7,Spit16,190 series. I cant seem to find the right plane.


Pick one plane that does what you want to do.  The Spit XVI is a very good all arond machine.  The FW 190 is best at boom and zoom high speed passes.  I can't comment on the LA7 as I've only flown one once.

You might also try a Spit V, Hurricane, A6M, FM2 or any other of the slower, but better turn fighters to see if that suits you better.

Like I said, once you have an idea what style of fighting you like, then you can pick a plane (but stay with it once you do).

Quote
I also have another basic question. I have a hard time working the flaps to help my turning radius any tips or advice or the trainning area would help.


At the stage you're at don't worry about flaps.  I've been doing this a long time and I still only rarely use flaps.  Worry more about throttle control, especially in a Spit XVI because they hang onto energy so well.

Hope that helps.   and have fun.
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Offline DaChamp687

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« Reply #2 on: February 12, 2007, 04:00:23 PM »
Thanks for your help I'll try the spit again I've been flying the La-7 But I seem better with the spit thanks alot for your help I'll give it a shot and maybe even record a couple fights and email then to you or anyone willing to evaulate. I also got one more question what can I do to change how my joystick reacts not so viloently.
« Last Edit: February 12, 2007, 04:25:34 PM by DaChamp687 »

Offline airspro

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« Reply #3 on: February 12, 2007, 04:27:13 PM »
I flew the Spit16 for 8 months before I felt like I could really get the most out of it .


When I out turned WingZero in his Ki61 at 18k was a nice feeling .
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Offline RedTop

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« Reply #4 on: February 12, 2007, 06:36:35 PM »
I take it by your post that you are pretty new to this type of game. So ill comment like you are and by no means mean it to be little you at all. My skills are limited at best.

Your style of flying will dictate what you fly. If your a BnZ'er then flying the spit V in that way is prolly not the best way to learn what it can do.

If your a TnB'er then flying the 190 isn't gonna work all that well either.

The Spits do everything well. V's and Seafires turn pretty well and can hold thier own with most. Spit 16's are fast agile and roll like there is no tomorrow. They are GREAT BnA'er and can TnB nicley.

LA7's I'll take a pass on. I hate em. Don't fly em. I hate em cause MOST of the time when you see one it will start firing at 800 towards your nose and if they miss...you wont see em again until they are 4 k away and finally turning around to do the same thing. Thats just MY OPINION tho.

190's....Great plane for Angles fighting and speed. The D9 is just plain fast. They have pretty good guns package and are very capable fighters in thiser domain.

Throttle control and use of manuvers is very inportant to shake bogies from your tail. Also being able to fly looking backwards at your enemy is as well. Learning SA takes time and getting shot alot. Mine is not good and I been playing quite a while.

Flaps....I would suggest flying planes that flaps make a larger difference in. I fly the P47D25 quite alot. Flap work is viatal when slow. LEanr how to use those then youll be even BETTER when flying the Spits which have only one setting.

If you just want to learn to live all the time, then a fast plane is your answer. IMHO. Fast rides can make up for not so good SA. Not all te time but alot of the time.

If your a suicidal type and just like to mix it up , then Spits and Hurris are the rides you would enjoy. FM2's A6M's are also fun.

Learning moves to shake bogies are something that trainers could prolly help you out with. I suggest Schatzi from the training corps of AH. They have a place to sign up and usually are very good at teaching you things.

Find some people in the arenas you fly in to fly with will also help you. Take a look at several squads that may be looking for people to join. Try them out and don't just join one to be joining. Your type of playing and fun may not be suited to what they think is fun. A furballer type joining a base capture squad prolly wont work. Same the other way. If Base capture is your thing  , then joing a fighter only squad will just leave you frustrated.

Hope this helps you out.
Best of luck and remember the #1 rule......HAVE FUN....its your money and time being spent here....not the other guys. Fly what ya like...and enjoy it.
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Offline DaChamp687

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« Reply #5 on: February 12, 2007, 07:17:55 PM »
Thanks alot I flew alittle today and have found that 1 can hold my own with the Spit. Once I learn a couple aerial moves I should be good. I found that I encoutered apilot with a move that he got me on everytime I dont know how to exactly describe it but I'll give it my best shot.  He'll just run straight away and then climb rollover on his back while loseing speed and end up behind me. I got 2 the point were I would see him start his move and I would imidieatly try to make a run for it or skirt out the side so that I could get away it seemed that I couldt shake him. I dunno what he was flying or how he did it but I wasn't mad I just would try diffirent things to try and loose him. I could never shake him I cant recall his name but he was good and he had this move that I could prbly duplicate but still it wouldnt be the same. Anyone know of what this move might be and how to use it properly ?

P.S (I still gotta find out how to adjust my joystick to make my movements more fludi and not erratic)

Thanks for all the help on this topic.

Offline BaldEagl

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« Reply #6 on: February 12, 2007, 07:55:10 PM »
The move you describe sounds like a simple loop.  If he goes up and over, even though he's losing speed on the way up he is converting kinetic energy into latent, or stored energy.  The loop at the top will also be tighter than normal given his reduced speed and while you fly level he will gain speed on the way down and end up on your six every time.  

Next time try following him, stay on his six.  A good way to learn is to chase so follow him through every manouver he makes.  This will give you some ideas next time someone's on your six and it will help you get your views down.

Look here http://trainers.hitechcreations.com/ under controlers/set up to get your controllers working properly.

Hope that helps.  Have fun.
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Offline Coshy

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« Reply #7 on: February 12, 2007, 08:08:12 PM »
Champ,

I am by no stretch of the imagination a good pilot, but anytime you see me in the Training Arena, feel free to ask for a mock (no damage) duel. Until you are able to hook up with a trainer, "learning by doing" is going to be the next best option. Well ... after reading everything on the trainers site as well as netaces.org. Twice.

Also, if you do see a trainer in the TA, don't be afraid to ask them if they are busy. Sometimes they pop in with no trainees scheduled, or their trainee might be a couple min late, plenty of time for a merge or two and a quick critique.

One more thing, then I'll stop rambling ... film EVERYTHING. As soon as your gear gets off the ground, hit ALT-R. Looking back over your films will make a HUGE difference the next time you fly. My #1 comment when I watch myself is "what the hell was I thinking ??????".

Coshy
Currently flying as "Ruger"

Offline RedTop

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« Reply #8 on: February 12, 2007, 08:11:22 PM »
Adjust you stik in Options...controls...map controller....advanced..and set the Dead Band and Dampening. Not to mention adjust the sliders will help with nose bouce and smooth it out somewhat.
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Offline DaChamp687

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« Reply #9 on: February 12, 2007, 08:11:45 PM »
LOL sounds like me except I always say what the hell did I do that for or that was a dumb move. I'll start recording more I got another question I found myself flying against some people who were able to out climb me and out run me and well u guessed it I didnt do well any tips ?

Offline BaldEagl

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« Reply #10 on: February 12, 2007, 10:58:29 PM »
Quote
Originally posted by DaChamp687
LOL sounds like me except I always say what the hell did I do that for or that was a dumb move. I'll start recording more I got another question I found myself flying against some people who were able to out climb me and out run me and well u guessed it I didnt do well any tips ?


Hard to say unless you tell us what they did after they out climbed and out-ran you but here's a few basic tips:

1.  Don't climb to an enemy unless he's running from you and you are gaining ground on him.  Even then it could be dangerous if he has enough seperation and can turn back on you (usually ~3K depending on the plane).

2.  If he's just running from you let him run.

3.  If he blows by you climbing and you have some alt, turn your tail to him and put it into a shallow dive.  He'll probably turn to chase you.  Keep increasing your dive angle if possible and as he gets to within about 1-1.5K roll 90 degrees and break hard.  At this point you've forced him to bleed off some energy and gained some yourself and you might be able to complete the break turn to come around on his six.  If it looks like he's still got more e than you do not complete the break turn but turn away and repeat until you've equalized e-states.

4.   If he blows by you climbing and you don't have any alt position yourself directly beneath him on the deck.  He'll have to dive stright down to get you and will likely auger but beware, you may have to break if he chops throttle.  If he does you've at least equalized e-states and can prepare to fight a fair fight.

5.  Most planes who can out-run you can't out-turn you although there are exceptions.

6.  A good way to force a faster plane behind you to overshoot is a flat scissors.  Use the forum search and I'm sure you'll find something on it.

Hope that helps.
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Offline Ghosth

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« Reply #11 on: February 13, 2007, 02:04:41 PM »
In a word, Yak9u.

Most fast planes it out turns, most turning planes it outruns.

Most people don't like it because it has a limited clip, and somewhat short fuel endurance. Yet it teaches you good habits. It has excellent visibility, and because of its small size & nimble handling its very hard to hit.

Flown well its capable of landing 2 - 3 kill sorties all day long.

Offline DaChamp687

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« Reply #12 on: February 13, 2007, 04:02:09 PM »
What happened with some is they were able to barrel roll over the top and get behind me. I know not to climb with them the thing is when they do this what would be the correct move to get out of the situation or atleast give me a better chance to escape.

Offline DREDger

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« Reply #13 on: February 13, 2007, 04:14:58 PM »
In a word, Yak9u.

Second on that.  Yak has great visibility all around as well.  It is light so it accelerates and climbs fast.

Biggest, or the principle drawback, is the armament.  Only has 1 20 mm cannon and two machine guns, with not much ammo.

Fuel wise I never had much problem, I'll usually run out of ammo before fuel on 3/4 of a tank.

You really need to be closer than 200 before you start firing until you get a little better.  Rarely will I fire beyond 400.

Not very good against heavy bombers unless you like assists.

In dogfighting two things I found helpful.

1.  Never follow the tail.  In other words, estimate where the plane will be in 15 seconds, don't follow where it is now.  Try this, imagine you don't have ammo and you have to run into and airplane to kill it....if you can run into it, you can then shoot it the seconds before.

2.  Avoid 'flat turns', that is turning one way or the other at the same altitude.  The high and low yo-yo are a must.  Someone turns hard left, don't follow the hard left, go up and over left...then you have altitude and conserved your energy...keep doing that to wear them down.

Good luck.

Offline Dichotomy

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« Reply #14 on: February 13, 2007, 04:21:24 PM »
"In other words, estimate where the plane will be in 15 seconds, don't follow where it is now. Try this, imagine you don't have ammo and you have to run into and airplane to kill it....if you can run into it, you can then shoot it the seconds before."

and with that a light came on after 9 months...

TY :D
JG11 - Dicho37Only The Proud Only The Strong AH Players who've passed on :salute