Author Topic: Requesting further information  (Read 970 times)

Offline macleod01

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« on: February 12, 2007, 08:43:14 AM »
Hey guys and girls. After my last dismal failure at the hurricane, im starting on a 109E4. I was wondering if anybody has any further pictures of it so I can get a good idea on how to properly skin it. The pictures Ive got are enough to keep me going for just now, but would love some extra information. Thanks in advance people!
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
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Offline Krusty

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« Reply #1 on: February 12, 2007, 11:49:13 AM »
That was a common scheme for early 109s in Africa.

Lichtblau unders and sides. Sandgelb upper surfaces (high demarcation line behind cockpit). Olivgrun splotches. Sometimes RLM02 (yellow) nose, depends on the plane being skinned.

Since there's quite a bit of variation, I'd say find the plane you want to do first (make sure you have enough references) and then try to duplicate it.

These are just some of the ones you can find with a Google image search:

http://www.telcom.es/~jcastjr/aviones/bf-109e.jpg
http://www.ipmsnymburk.com/Kit%20Saloon%20Nymburk%202004/WMC_bf109.JPG
http://www.afwing.com/images/me109/bf109e4trop.jpg
http://www.afwing.com/images/me109/bf109e4trop-1.jpg
http://www.ww2total.net/worldwar2/ww2-archive/unitimages/fighter/Me109/Bf109E-4Trop_NorthAfrica42-px800.JPG

Offline macleod01

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« Reply #2 on: February 12, 2007, 01:35:04 PM »
From the one source I have, which is The Illustrated Encyclopedia of Combat Aircraft of World War II, It says that +3 was part of  1/JG 27. Thats all the information I have. Any more would be brilliant especially pictures of the Port side Fusalage. Ive got a picture of the Starboard and upper wings, so Im fine on those points.

As for the yellow spinner, as far as I can see, it has a white one from the picture I posted (Sorry, its clipped had to massivly rescale)
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Krusty

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« Reply #3 on: February 12, 2007, 01:40:55 PM »
Well 2 of the images I posted are of "White 3".




When I mentioned yellow nose, I was talking about in the second image linked. White 3's got a 2/3 black and 1/3 white spinner, and no yellow on the cowling. As far as I know all aircraft that had this scheme were in JG 27 but I could be wrong.

Offline macleod01

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« Reply #4 on: February 12, 2007, 01:43:19 PM »
Thats funny Krusty, their the two Pictures I have available! Lol, Any others?
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Krusty

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« Reply #5 on: February 12, 2007, 01:45:58 PM »
Probably. I didn't search very hard.

Offline macleod01

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« Reply #6 on: February 12, 2007, 01:49:08 PM »
Im just working on one wing at the moment, taking ages, plus, I can no longer find my skin offline mode! My custome kins seem to overwrite downloaded ones. Its weird! And its not only in 109's its the same in HMK1's. Any idea's?
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline rogerdee

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« Reply #7 on: February 12, 2007, 01:59:25 PM »
you gotto make sure you rename the skin properly

eg 109e4_1 instead of the old way of 109e41
490th battling bulldogs
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it does what it says on the tin

Offline macleod01

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« Reply #8 on: February 12, 2007, 02:01:58 PM »
yea, I think I found out why. The folder I have it in conflicts with a downloaded skin. I.e, I have a folder called 109e4_2 but there is also a downloaded skin called 109e4_2 outwith this folder. Ive tried altering and will check results in a bit.
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Krusty

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« Reply #9 on: February 12, 2007, 04:33:54 PM »
If you have a .res file named 109e4_2 it won't interfere with the custom skin you're working on. When offline, the custom skin (the files in the directory) will always take precedence over the .res files.

When in doubt, add a "109e4.txt" file with a custom line of text to help you find which skin is yours in the hangar.

Offline macleod01

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« Reply #10 on: February 12, 2007, 06:07:04 PM »
I will do Krusty, thanks
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline macleod01

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« Reply #11 on: February 13, 2007, 05:04:53 PM »
Argh! WHATS HAPPENING! Now My skins gone from the Skin Viewer! Its got the directory, but just reverts to default! Tried adding a line of txt, nothing appearing offline! Im getting really frustrated, nows the time I need to see what it looks like on the 109 itself! Ive got one wing done quite accuratly (Or to me it is) But now I just need to see it on the plane! Any ideas?
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Krusty

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« Reply #12 on: February 13, 2007, 05:45:23 PM »
Okay, if the name and the directory (109e4_1) shows up but the skin displayed is the default, that means it's not in 8-bit format.

If you don't have a file it reads the default (that's why instruments and all the other stuff still read as default). If the file is not 8-bit (256 color) then it can't read it, and it thinks "it's not here, I need to use the default", and you get the default displayed.


If the 109e4.txt (a.k.a. the object.txt file, generic term for aircraft description file) is visible offline, and if the directory is visible in the skins viewer, but neither shows the proper skin, it means they ARE reading it, just not the bitmaps. Right click on the 109e4-1.bmp file and select "properties."

You should be on the "General" tab. Go to the "Summary" tab. If the tab has greyed out boxes hit the "advanced" button. You need the white screen with the summary information. Once there check "bit depth". It needs to be 8.

If it's not 8 it's often 24 or 32 bit.

You need to do the following when exporting:

1) save your work up to this point
2) flatten the layers (in photoshop Layer > Flatten layers
3a OR 3b

3a) use the program itself to change to 256 colors. Image > Mode > Indexed Color (in photoshop, you want to work in RGB mode but export in indexed mode). Choose Adaptive palette, 8-bit or type in 256 colors. I like diffusion dither with best quality, if I go this way. Hit okay. File > Save As > choose bitmap in the drop box, give it a name, and when it asks which format to save it in 8bit should be the only option available.
3b) use a plugin to export to 256 colors. File > Export > Bright. Give it the proper name as the plugin often adds a funny symbol instead of the name.

why flatten first? Sometimes plugins flatten the image themselves and screw up the way it looks. I found this out several times with bright plugin. This is especially true when you get complex layers interacting with each other. Flatten using photoshop first, then the plugin doesn't screw it up.

EDIT:

Oh, and DON'T save the file after you flatten it. Depending on your program you might be able to undo this step. You can continue working from there. If you save the FLATTENED file over the layered file (they still have the same name!!!) you lose all your work.
« Last Edit: February 13, 2007, 05:58:23 PM by Krusty »

Offline macleod01

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« Reply #13 on: February 13, 2007, 06:29:56 PM »
Ok, this is where its geting weird. It is definetly 8bit. Ive always done those steps, and It still reverts to default in offline!
seeds have been laid...but they arent trees we're growing. we're growing organic grenades!- 321BAR
I'd have a better chance in running into a Dodo Bird in the middle of rush hour, walking down the I-5 with two hookers in tow before I see a useful post from glock89- Ack-Ack

Offline Krusty

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« Reply #14 on: February 13, 2007, 06:31:12 PM »
Are you sure you've named the bmp (the export or the save as) the proper name?

EDIT: Are you converting to 256 colors in the program, or using a plugin? 3a or 3b?