SINK THE TIRPITZ
The year is 1944. The Western Allies' bloody effort to
move supplies to the Soviet Union along the Murmansk
gauntlet is in full swing. Yet every officer in the
Admiralty, and every seaman and sailor on the ice-
coated ships, still fears the sudden appearance of
Germany's super battleship, "Tirpitz," which can
effortlessly sink an entire convoy if she chooses.
All attempts to sink her have thus far failed. Now the
carriers HMS Formidable and HMS Emperor, assisted
by long-range Mosquitos and Lancasters, will try again.
ALLIES (BISHOPS)
Land-based:
Lancaster
Mosquito
Spitfire Mark 8
Carrier-based:
Task Group 8:
F4U-1
F4U-1A
SBD-5
TBM
Task Group 37:
F6F-5
SBD-5
TBM
AXIS (ROOKS)
Bf-109G2
Bf-109G6
Bf-110G2
FW-190A5
Ju-88 at rear bases (A32-34)
NOTES:
The Tirpitz is represented by the fleet running between
A42 and A43. There are no planes on the carrier.
All ships are hardened to 125, the same setting as
towers and runways. You will need to drop 125 1000-lb
bombs on a ship to sink it, and it will regenerate in
approximately one minute.
OTHER SETTINGS:
Radar is historical to 1944:
Tower: 158,400
Sector: 343,200
Planes flying under 500 feet will be under the radar's
coverage.
Flight is disabled for the Knights....
DO NOT ATTACK KNIGHT BASES...
AGAIN, DO NO ATTACK KNIGHT BASES
Strat is disabled
Killshooter is OFF. Do not shoot friendlies.
Friendly collisions are off (carrier operations are virtually
impossible otherwise).
CV's are not controllable.
Fuel burn rate is 1.0
Visibility is 12 miles.
Ack settings are .25 for low-level ack, .1 for puffy ack.
Enjoy!