OK this is what I have so far. My current task is the third
revision of my working map.
I seem to have made the objects ok in the object editor, as
far as build, save without index errors.
What I did, was build the objects several times durring construction as
to ovoid errors. ie Put in a few items clicked build, put in a few more, build
checked properties, build and saved at the last.
Open Explorer and drag the named .shp files into the texscr folder.
Relaunch the Maproom in offline mode, without making a new .res file.
Close and then open the Terrain Editor, looking for the named files as
tiles or in the objects list I do not see the named files.
I do see a lot of new files with the names of Terrxxxx where x = a
number value 007-010 series I think. ? Placing them onto the new
map for a view they all seem to look the same, not what i wanted
and im not sure how to get rid of them?
Should I build a new .res file before these can be seen, and or
delete all the files and start over. Then only using the build command
once per object made in the editor? Also some tree packs downloaded to
texscr folder canot be seen.
Thanks for the Help