Author Topic: Head-On Attack  (Read 2448 times)

Offline GooseAW

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Head-On Attack
« Reply #15 on: February 23, 2007, 10:55:56 AM »
Quote
Originally posted by BaldEagl
D650 is just my preferred convergence setting all-around.  It's also particularily good for buff hunting and killing runners and means I have to lead less in a turn fight as my guns are pointed up somewhat, but, since they are my preferred settings then I'll use them to my advantage to kill a HO dweeb too.


Apparently it takes a HOdweeb to kill a HOdweeb. :rofl

Offline Benny Moore

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Head-On Attack
« Reply #16 on: February 23, 2007, 11:03:16 AM »
Quote
Originally posted by Bruv119
No steve I dont think you are getting my point.

a Head on would have been both of us looking for a shot.  I looked for it because I could see him intending to move out of the way.  At the point when I was firing his guns werent pointed at me and his plane wasn't also.

I was just saying how many people would have called my attack a HO but it wasnt.  If he had intended to HO I would have moved.  My definition of a HO is when both parties are lined up pointing and shooting at one another resulting in a collision or death.


In short, he had to fire at you head-on or give you an advantage.  That's every bit as bad as a head-on pass, and it's so similar that you'll have to excuse people for using the term.  A head-on's a head-on even if one guy doesn't fire.  The point is that both aircraft are facing each other and at least one is firing.

The reason people get ticked off by a head-on is that it throws flying skill out the window.  A player can be a great shot but the worst pilot in the world, and he will still win.  It's kind of like fighting bombers; no amount of skill will save you if the other guy's a great shot.

I say, if you want gunnery to determine who's going to win, play Counterstrike.  As for me, I like flying skill to be the primary determination of the outcome of a fight (though obviously gunnery is nessessary also).

Offline gusman

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Head-On Attack
« Reply #17 on: February 23, 2007, 11:05:50 AM »
Gentlemen,

I'm so confused:confused:

HOs happen. I try to avoid them but if someone comes at me a'guns  a blazing then I'm gonna open up also:eek:

Which is not too smart!!  

:o

I also still attack bombers from their Six.

I'm trying to change but I'm so impatient and my gameplay can be interrupted at any time. This could be a reason why people HO. they just don't have the time for a furball.

Cheers,

gusman44

Lt Cdr gus
801 Squadron FAA
Squadron XO

Offline SteveBailey

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Head-On Attack
« Reply #18 on: February 23, 2007, 11:16:01 AM »
Quote
Originally posted by Bruv119
No steve I dont think you are getting my point.

.  My definition of a HO is when both parties are lined up pointing and shooting at one another resulting in a collision or death.


Your definition is wrong.  It takes two to merge, one to make it a HO.

Offline henchman

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Head-On Attack
« Reply #19 on: February 23, 2007, 11:25:31 AM »
I get a big smile on my face when I'm in a 110 and i see a zeke heading in for the HO. I learned real quick when I first started playing Aces High to never head on a 110.  :D
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Offline WMLute

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Head-On Attack
« Reply #20 on: February 23, 2007, 11:43:25 AM »
Why would you want to put yourself infront of your enemy's guns on purpose??  (i.e. Head On)

A pretty big chunk of the players in AH are terrible pilots.  Why would you give a terrible pilot a decent chance at killing you?  If not killing then damaging you so the next guy can kill you easier.

I really, REALLY never understood that mentality.

Sure head on attacks were used in WW2.  If you were in a heavily armored plane, attacking a plane that isn't, or had very weak weapons up front (certain buffs etc) I can see where you would want a head on.  You had great odd's of winning.  

BUT you don't get that in AH.  110g2 vs. a Hurri1 in a HO, that Hurri pilot has a good chance of givin' ya' a pw and ending your flight quick.  Why give your opponent even a slight to good chance of killing/damaging you?

This isn't WW2, and outside of those aforementioned limitied situations, pilot's in WW2 would NOT put themself infront of the enemies guns (duh!).  

Kinda the whole point of ACM and dogfighting is to AVOID your nme's guns, while getting yours on them.

(At least I always thought that was how it worked.  Maybe I missed that day in class where they covered "Why it's ok for you to position yourself so your enemies bullets can hit you")
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Offline Bruv119

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Head-On Attack
« Reply #21 on: February 23, 2007, 11:45:19 AM »
Quote
Originally posted by Benny Moore
The point is that both aircraft are facing each other and at least one is firing.


My point was that we werent directly facing each other at the point of me firing.  Therefore it being an angled shot and not head on in the front quarter yes, but no chance of me colliding.

That for me is as good as a rear six shot.  They can't shoot me I kill.  

Steve you obviously still dont get it.  99% of the time I'm avoiding Ho's but this guy tried evading but did it way too early and invited me to have a go.

If someone does a lazy move right infront of your guns i'm sure you would go past and not fire wasting precious time, energy and SA.
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Offline sgt203

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Head-On Attack
« Reply #22 on: February 23, 2007, 11:45:35 AM »
Most people think that because you fire from in front of them its a ho

Some dont take into account firing from an angle either below or above or slightly to the side of them even though you are in front of them is not a HO!!!

Had this happen numerous times where I have fired from such angles and been called a HO for it..

Having said that I will HO if need be, not my favorite tactic but I will do so depending on the situation as I see it and will not regret doing same.

As far as channel 200 goes I never used to have it on but theres some priceless stuff that goes on there and is worth having on... I find it very amusing most of the time..Some stuff gets a little out of hand but mostly is rather funny...

The ho whines can be hysterical and are just as much fun as the cherrypicker whines... and By the way I have been picked and hoed and vulched by players of a significantly higher level of skill than me so face it, it is part of the game and after all who cares --- just have fun.
« Last Edit: February 23, 2007, 11:58:19 AM by sgt203 »

Offline chaingun

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Head-On Attack
« Reply #23 on: February 23, 2007, 11:55:53 AM »
the head on pass, either avoid it or do some manuvers, dive dwn under nme con or pull up to reverse, i have no problem in HO, il2s eats:) seriously you put urself in ho, if you follow thr w/ a 2k run headlong into each other. always 2 steps ahead, my 2cents worth:

Offline Nilsen

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Head-On Attack
« Reply #24 on: February 23, 2007, 12:00:53 PM »
Up until a week or two ago i did what i could to avoid them and often at the expence of a salvo to the belly or canopy on my plane when i turned away.

Now i really dont give a damn anymore and if i see someone comming straight at my A8 i will let the 30mm do the whining for me. :)

Offline SkyRock

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Head-On Attack
« Reply #25 on: February 23, 2007, 12:15:06 PM »
Quote
Originally posted by TequilaChaser
Head-On Attacks er....HO's show that a player either takes little effort if any to acquire a kill.

but you are only hurting yourself in not learning how to gain an angles advantage to acquire a more appropriate guns solution........

this is not WWII, this is a combat flight sim ( err a game)

 people are judged by how they fly and play the game


:aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline SkyRock

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Head-On Attack
« Reply #26 on: February 23, 2007, 12:18:18 PM »
Quote
Originally posted by SteveBailey
Your definition is wrong.  It takes two to merge, one to make it a HO.

Dmn, I completely agree with Steve!
:aok
Mark

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Hungry

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Head-On Attack
« Reply #27 on: February 23, 2007, 12:37:26 PM »
Just saying...

Play the game however you want, for me when I was say 10 or 11 and we used to play airplanes, we would go zooommm and run the airplanes head on into each other.  Later on when I started playing Air Combat Sims I learned all the other things that there are that make the game more challenging and far more interesting, in short I learned ACM. ACM was by far the more intersting reading of aviation history.  The great stories of turning and twisting in the skys above to kill your enemy or I flew at him and shot.

 You choose.
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Offline mars01

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Head-On Attack
« Reply #28 on: February 23, 2007, 12:37:52 PM »
Hos are not a big deal and usually easy to avoid when you are early on in the fight.

Hos that are hard to avoid are when you are fighting 5 v 1 the hard way (your the 1) and one of the 5 morons takes the ho shot.  This sucks for two reasons.  

1) It sucks for the other guys you are fighting with, because here they are in a great fight and someone takes the cheap kill because even with 4 other guys they still cant get behind you.

2)  It sucks for the 1 guy because here you are in a great fight, you have avoided 5 guys repeatedly and everyone is on the edge of their seats locked in great fight only to be ruined by a cheap lameO kill.


Both the above contribute to suckarse game play and that is why people that Ho are just that suckarse.

If you have to ho it just means you are not good enough to fight for a better shot.  So every time you (you meaning people that Ho) take a ho shot you are screaming to the other guy, "I SUCK!"  :aok

Personally Hos are part of the game and on the rare occasion a Ho moron kills me, I just look at the name and think, "There's another suckarse noob."  :aok

Offline 4XTCH

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Head-On Attack
« Reply #29 on: February 23, 2007, 12:56:50 PM »
Quote
Originally posted by SteveBailey
Your definition is wrong.  It takes two to merge, one to make it a HO.


:aok
Happened last night in the LW Crayon arena...
Ganged by the Rooks... Uppin from a moderately capped field and trying to get alt... LA7's P47's PonyD's you name it.. everything was there..Early on I could've pulled up and gone for a number of HO's , but decided to nose down and apply rudder... Too late... here they come Head On Guns a blazin and 3 PW 's later I abandon the nice guy approach.. Only to get called on it on ch 200.
I will say this.. It takes a split second to decide whether or not to go for the HO, and in that split second when your trying to decide whether the ride in front of you in Red is a class act or not and will merge with grace.. His guns just open up... Its a split second to late.
Personally I like the feeling of getting kills when I'm on your 6..It's much more rewarding, and shows that I may have learned a few things in this game from the likes of SkyRock... Creton.. LippyCH et all..
It seems as if some of the "furball's" have actually turned into Ho fests.
I'm also enjoying playing later at night when all the kiddies have gone to bed. You can find some good sticks on at that time of night.

just my 2 cents

4XTCH
~364TH C-HAWKS FG~