Originally posted by Stampf There's a problem with the Ack?
Originally posted by uptown drop troops on the field, the ack will shot at them and you and your buddies can deack....problem solved
Originally posted by Bronk Anyone able to translate this into something CLOSE to readable? Bronk
Originally posted by KINGcobra all,im in Late War MA alot and the ack seems in one shot to take somthing important.my squadies have been having the same problem aswell.Usually on the first pass the ack gives me an oil leak,PW,rudder,u name it the ack has hit it on the first pass.IT seens the better the aircraft the EZer it is for the ack to hit(spit,tiff p51 ext) now if i remeber right HTC added the ack in town to stop GVers i can understand that but why add all the ack on the base,im people are dumb enough to up at a vulched base thats their problem the ack is just way to strong and way to leathel.I heard that the ack's leathelity is 2.5. And like i said if people up at a vulched base thats their problem,they can go to another base to another fight or fly in with alt and pick everyone trying to vulch. And im shure someones going to say "well get more then 1 person deacking" .and theirs about 5-6 of us doing it at the same time but it's hard when the acks are that leathel(2.5)and that strong.we normally get an oil leak or a PW so it's hard to see the ack let alone not taking more damage.yesterday i was in a 109-G14 the ack took my vert stab off on the first pass. I think it's bull that theirs that much ack at a base to stop a few people from crying about it.just my 2cents on the ack problem ack gives me bad dreams at night
Originally posted by KINGcobra all,now if i remeber right HTC added the ack in town to stop GVers i can understand that but why add all the ack on the basejust my 2cents on the ack problem: