Author Topic: Spitfire XIV changes...  (Read 643 times)

Offline wstpt10

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Spitfire XIV changes...
« on: March 12, 2007, 08:29:36 AM »
Clip the wings, add a bubble canopy. I'd never play any other game.









Keep the current one we have, and make this one cost more perks.

Now to sit back and wait for the "interesting" replies sure to come.

Offline Masherbrum

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Spitfire XIV changes...
« Reply #1 on: March 12, 2007, 09:55:33 AM »
Why not add the A-10?   Turns tight and would be l337 in the HO, Jabo, and would garner anywhere from 10-12 kills with just the GAU-8/A.

We have enough spits, bring on the IAR-81c.   The Spit14 is a steaming pile of cow dung.
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Offline Bronk

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Spitfire XIV changes...
« Reply #2 on: March 12, 2007, 09:59:22 AM »
I'd rather they add the Mk XII.



Clipping the wings on the Mk XIV  would hamper high alt performance a tad.

As to the bubble top ehh, I'd atleast like to see the malcom hood.

Bronk
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Offline wstpt10

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Spitfire XIV changes...
« Reply #3 on: March 12, 2007, 09:59:48 AM »
Quote
Originally posted by Masherbrum
Why not add the A-10?   Turns tight and would be l337 in the HO, Jabo, and would garner anywhere from 10-12 kills with just the GAU-8/A.

We have enough spits, bring on the IAR-81c.   The Spit14 is a steaming pile of cow dung.


Pile of cow dung? I do quite well in it, not that it's all that hard.

The XII might be interesting.

Most combat I have seen is around 10k feet down to the deck, so performance at 25k feet to 30k feet, to be perfectly honest, isn't all that important to me.

However, I didn't suggest that we remove the current XIV. Just use its model as the basis for an LF XIV, and make it cost more.
« Last Edit: March 12, 2007, 10:03:10 AM by wstpt10 »

Offline Bronk

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Spitfire XIV changes...
« Reply #4 on: March 12, 2007, 10:06:07 AM »
Quote
Originally posted by wstpt10

The XII might be interesting.

Most combat I have seen is around 10k feet down to the deck, so performance at 25k feet to 30k feet, to be perfectly honest, isn't all that important to me.
 


Reading material.

http://www.spitfireperformance.com/spitfire-XII.html


Exatly why I'd rather have the Mk XII added rather than changing the Mk XIV..

The Mk XII is low alt, so no confusion.

Bronk

Edit: IMHO the Mk XII looks like a match made in heaven for AH type fights.
« Last Edit: March 12, 2007, 10:08:15 AM by Bronk »
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Offline wstpt10

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Spitfire XIV changes...
« Reply #5 on: March 12, 2007, 10:18:50 AM »
I do like the idea of retaining the 4x 303s, for some reason I just can't get used to the XIV and the XVI's .50s.

Offline Nilsen

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Spitfire XIV changes...
« Reply #6 on: March 12, 2007, 10:41:30 AM »
All ze ugly quakemobiles must burn!

It is ze law.

Offline Bronk

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Spitfire XIV changes...
« Reply #7 on: March 12, 2007, 10:44:55 AM »
^^^
Quiet you.
Or i shall pummel you with a mackerel.

:D

Bronk
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Offline wstpt10

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Spitfire XIV changes...
« Reply #8 on: March 12, 2007, 10:57:55 AM »
Quote
Originally posted by Bronk
^^^
Quiet you.
Or i shall pummel you with a mackerel.

:D

Bronk


Sounds like fun.

Offline Guppy35

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Spitfire XIV changes...
« Reply #9 on: March 12, 2007, 01:15:27 PM »
Someone say Spit XII?  My ears were ringing:D

Them's my boys, those Spit XII drivers.:aok


:aok
« Last Edit: March 12, 2007, 01:19:16 PM by Guppy35 »
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Offline Ack-Ack

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Spitfire XIV changes...
« Reply #10 on: March 12, 2007, 01:36:20 PM »
Quote
Originally posted by Bronk
I'd rather they add the Mk XII.

Clipping the wings on the Mk XIV  would hamper high alt performance a tad.

Bronk


also low speed performance.  Those clipped wings come at a price, just like they do in the XVI.

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