Don't want to create a problem, but would appreciate a response from at HiTech. With the new update pending, I've got to ask if certain major GV-oriented bugs will be fixed. These were reported via the Bug forum after the last update, but no response or action was ever seen.
These bugs have been mentioned by, and impacted, nearly everyone I know who GV's, appearing after the last major update. The worst IMO is the non-resolution to detail of the trees at approx. 2000 ft., as seen from a tank's main gun. Because the trees remain in their course, blurred state instead of going detailled, it is impossible to see any GV in, near or around a forest thicket at that relatively close distance. All that can be seen is the tracer round that comes out and kills you.
The second bug is the (and I'm guessing as to what it really is) are the invisible wall of trees(?) that causes a GV gun round to explode high in the air, even though there is nothing, but completely open ground between you and the target. Some type of invisible object is there, and it often only affects one side as I've been killed directly through the object by the opposing GV.
At the very least, I would appreciate an acknowledgement of these problems by HiTech.
P.S. These were reported properly as bugs in the past.
Thanks