If we get gliders, they'll likely be the ones made by the casket company that made so many of them (Now there's a real fun decision, "should I fly this thing a CASKET company built?) . Be fun to tow 2-3 of them with a C-47, if you get close enough, the enemy will be torn on which way to go. You have ten in the C-47, and ten or more in EACH glider. You'd want player pilots in the gliders, because you'd want them all going in different directions to force the enemy to decide. Glider pilots should get more points/perks if their drunks make a capture. If you can glide into the town (or close enough) for a crash landing, it should not matter if the wings are damaged, if the fuselage is mostly intact, the drunks should get out. At least some of them.