Author Topic: Advertise Aces High in Germany  (Read 1020 times)

Offline Mister Fork

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Advertise Aces High in Germany
« on: March 29, 2007, 12:54:33 PM »
- create a german language Aces High website i.e. http://www.hitechcreations.de
- take out adds in:
    * http://www.pcgameshardware.de
    * http://www.chip.de
    * http://www.computerbild.de
    * http://www.spiegel.de/ (Germany's #1 mag)

Focus on your German WWII aircraft and vehicles.  then sit back and watch your membership #'s grow like grass on a golf course. :D
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Offline Mister Fork

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Advertise Aces High in Germany
« Reply #1 on: March 29, 2007, 01:02:50 PM »
Reasons?

- Germany has the largest PC gaming community in the EU
- Market  focus on historical WWII simulators
- The recent expansion of Real Arcade into the EU was hugely successful (Germany/France/Spain). http://www.realnetworks.com/company/press/releases/2005/realarcade_250million.html
- I used to live there. The undergound PC war gaming industry there is crazy big.
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Offline Ack-Ack

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« Reply #2 on: March 29, 2007, 01:20:50 PM »
Germany is becoming the European version of South Korea when it comes to online gaming.  I was surprised to find when doing some research for a project at work that there were a couple of MMO's exclusive to Germany with subscription numbers in the tens of thousands.  It makes good business sense to tap into that market if you're an online game.


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Offline frank3

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« Reply #3 on: March 29, 2007, 02:27:07 PM »
German government is also very strict concerning PC violonce.
For instance, blood in FPS or anything similar can't be red, it has to be recoloured purple or green or something like that.

Can you imagine a pilot wound with green blood?

Offline bozon

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Advertise Aces High in Germany
« Reply #4 on: March 29, 2007, 04:08:44 PM »
Aces high gets very little exposure outside the US. A lot of gaming sites don't even mention it in their game lists. Even WB is better known and is listed.

I found out about AH in simHQ. My feel is that some advertisements in large gaming sites and localized gaming sites (as those suggested above) can go a long way to broaden and diversify the players base.
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Offline Krusty

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« Reply #5 on: March 29, 2007, 05:30:07 PM »
Bozon's right. Back when AH was about to come out of beta, this guy I used to play WB with PMed me on ICQ and we passed a few messages back and forth, about WB. He then said "You know about Aces High, right?"

I type "what now?" and that's how I found out. Folks had been following it for 6mos or more at that point, and I just found out.

Definitely need a larger web-footprint.

Offline Lusche

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« Reply #6 on: March 29, 2007, 06:09:27 PM »
Quote
Originally posted by frank3
German government is also very strict concerning PC violonce.
For instance, blood in FPS or anything similar can't be red, it has to be recoloured purple or green or something like that.

Can you imagine a pilot wound with green blood?


It may get much worse pretty soon. There are legislative initiatives on the way to completely outlaw all "killerspiele" (=killer games). Most FPS games fall under this label, for example Call of Duty, Unreal Tournament!

Sad thing that it's not a minor group pushing that agenda but it has many supporters in the big political parties & the gouvernment, both in the states & the federal one.
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Offline VooWho

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« Reply #7 on: March 29, 2007, 08:44:08 PM »
Not to be mean, but is Germany really worried about starting another World War? Is that why they want to ban FPS, or is because Germany doesn't have laws based on age like in America? Here we have game Ratings based on age. eC for 3 + years; E for 6 + years; T for 13 + years; M for 17 + years, Ao for 18 + years. Does Germany have something like this, because if they don't then they should. Then all the FPS will be saved from being banned.
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Offline Lusche

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« Reply #8 on: March 30, 2007, 03:12:48 AM »
Quote
Originally posted by VooWho
Not to be mean, but is Germany really worried about starting another World War? Is that why they want to ban FPS, or is because Germany doesn't have laws based on age like in America? Here we have game Ratings based on age. eC for 3 + years; E for 6 + years; T for 13 + years; M for 17 + years, Ao for 18 + years. Does Germany have something like this, because if they don't then they should. Then all the FPS will be saved from being banned.


We do have those ratings and, compared to other countries, they are rather strict.
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Offline Panzzer

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« Reply #9 on: March 30, 2007, 03:24:10 AM »
Quote
Originally posted by Lusche
We do have those ratings and, compared to other countries, they are rather strict.
Do you have the PEGI age rating system in Germany or a national system? Finland has all the PEGI age categories (3+, 7+, 12+, 16+ and 18+) in use on video games, there is some sort of law (here in Finland) about that, which is effective from the start of January this year.
Quote
The Pan-European Game Information (PEGI) age rating system was established in 2003 to help European parents make informed decisions on buying interactive games. Designed to ensure that minors are not exposed to games that are unsuitable for their particular age group, the system is supported by the major console manufacturers, including PlayStation, Xbox and Nintendo, as well as by publishers and developers of interactive games throughout Europe.
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Offline Lusche

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« Reply #10 on: March 30, 2007, 03:35:49 AM »
Quote
Originally posted by Panzzer
Do you have the PEGI age rating system in Germany or a national system? Finland has all the PEGI age categories (3+, 7+, 12+, 16+ and 18+) in use on video games, there is some sort of law (here in Finland) about that, which is effective from the start of January this year.


We do have a national system since 1994. It's voluntary, but about any game sold in Germany has such a rating nowadays. Of course, if a company decides to forgo the "USK" rating, a game can be still be banned for juveniles by "Federal Verification Office for Youth-Endangering Media", which actually effectively stops any sales. Some few games were completetely banned in Germany, such as "Manhunt" or "Wolfenstein3d".
« Last Edit: March 30, 2007, 03:43:35 AM by Lusche »
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Offline Kweassa

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« Reply #11 on: March 30, 2007, 06:21:17 AM »
In case of South Korea, the very genre of "flight simulation" - whether be it civilian aircraft or military combat planes - is itself treated as very rare and eccentric.

 Particularly if it comes down to WW2 fighters and planes, since this country wasn't a real combatant (although some very few soldiers did serve in (remarkably!) the German forces, and a lot of young men were forcefully conscripted in the Japanese military in the final days of the war) the interest in the genre remains very thin.

 Another factor is that the aviation industry is very small, and people who can enjoy flying civilian aircraft as recreation is very limited. It may not be a strange thing to see people who own Cessnas in the US, but in Korea, where you fly off for a few miles from Seoul and you'd be flying around the DMZ, its very very uncommon to say the least.

 The third factor would be political. A potentially successful theme would be the Korean War and the battles in the "Mig Alley", but the problem is there are still many political restrictions in depicting the military struggles that happened in Korea.

 For one thing, saying truthfully, it hasn't even been 20 years since our country really turned 'democratic' -  the military dictatorship lasted some 40 years, and right upto early '90s if anyone would have been caught reading books or seeing films that had anything to do with the Soviets, communism, or anything having to do with N.K. during the war, they'd be in for heaps of trouble (although not necessarily disappearing for weeks and then turning up dead, like things happened in the 60's, 70's, and the 80's)

 When Falcon 4.0 came, it had to delete all the campaigns in game depicting struggles inside the Korean peninsula, and only then it was allowed to be published in Korea (which led to a lot of the flight sim gamers going for illegal/pirated versions of the game). So I'm not sure if a "Mig Alley" type of game can ever be introduced in Korea without having to worry about legal issues. We don't really have a 'rating' system - we have government censorship committees who judge which material can be published, and which not, according to (mostly) political agenda.

 To the small, but devoted group of aviations enthusiasts in Korea, such as yours truly, US or Europe is like heaven.

Offline croduh

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« Reply #12 on: March 30, 2007, 06:50:21 AM »
Have i mentioned that i am the only player from my country?

I tried getting some players, got a few of them to come, they stayed for a month and then disappeared.

Ah is so underground, need some advertising.

Offline Bruv119

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« Reply #13 on: March 30, 2007, 07:01:14 AM »
nothing wrong with being unique Duh.

your the "special" one.
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Offline gadwal

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« Reply #14 on: March 30, 2007, 08:07:09 AM »
i just moved here from wb they had several players from germany if they knew more about this sim they would probably move here also imo