Author Topic: Why The New Terrain?  (Read 1269 times)

Offline 96Delta

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Why The New Terrain?
« on: April 12, 2007, 02:23:02 PM »
Just curious about why the terrain was changed
in the first place.

I appreciate the new airfields, towns and
of course the Sherman but I can't see why
it was necessary to change the terrain.

My FPS has not changed one bit.  I still get
59 FPS on this terrain, same as the previous one.

What is the advantage to remodeling the'
terrain?

Just wondering...

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Offline hubsonfire

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Why The New Terrain?
« Reply #1 on: April 12, 2007, 02:42:40 PM »
I think it's partly to do with ToD, and partly to do with how ****ty the old terrain was in comparison. Just a guess. I saw a serious improvement at ground level; that gain alone would be enough rationale for a change. All the other stuff is frosting on the stripper-filled cake.
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Offline Lusche

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Re: Why The New Terrain?
« Reply #2 on: April 12, 2007, 02:43:42 PM »
Quote
Originally posted by 96Delta
J
My FPS has not changed one bit.  I still get
59 FPS on this terrain, same as the previous one.
 


You seem to use TFT screen with Vsync enabled... you can't get any better FPS then. Every gain is capped for you at that rate.
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Offline Eagler

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Re: Why The New Terrain?
« Reply #3 on: April 12, 2007, 02:51:22 PM »
Quote
Originally posted by 96Delta
My FPS has not changed one bit.  I still get
59 FPS on this terrain, same as the previous one.


LOL
like he stated above - it is your vsync and monitor limitation - nothing to do with the terrain.
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Offline 96Delta

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Re: Re: Why The New Terrain?
« Reply #4 on: April 12, 2007, 02:58:01 PM »
Quote
Originally posted by Lusche
You seem to use TFT screen with Vsync enabled... you can't get any better FPS then. Every gain is capped for you at that rate.


Thanks Lusche, I'll look into it.
But I don't think that increasing my FPS will
improve on the green moonscape or add
depth of field to the terrain.  

Most things as you get closer get larger and
come into clearer focus.
Since there are no in-focus features on the
barren green-scape, the "terrain" looks
the same at 10 feet as it doesn at 1000 ft.
I am relageted to GVs until something changes
to make the terrain more discernable.

But thanks for the tip. :)

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Offline 96Delta

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Re: Re: Why The New Terrain?
« Reply #5 on: April 12, 2007, 02:59:25 PM »
Quote
Originally posted by Eagler
LOL
like he stated above - it is your vsync and monitor limitation - nothing to do with the terrain.

How old are you?

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Offline Eagler

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Re: Re: Re: Why The New Terrain?
« Reply #6 on: April 12, 2007, 03:00:39 PM »
Quote
Originally posted by 96Delta
How old are you?

48 this Sunday
do you want to send me a card? LOL
« Last Edit: April 12, 2007, 03:41:49 PM by Eagler »
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Offline REP0MAN

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Why The New Terrain?
« Reply #7 on: April 12, 2007, 03:25:21 PM »
I love the new terrain. I hope the depth perception gets better. My old eyes have trouble with the hills and it's making me fly like Betty, attacking mountains.

:rolleyes:
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Offline NoBaddy

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Why The New Terrain?
« Reply #8 on: April 12, 2007, 03:28:00 PM »
The terrain tiles we have been using are the ones first "thrown together" by the artists when AHII was released.  This update to the tiles is one of the benefits of the ToD project. I am also quite sure that this will not be the last update to the terrain tiles.
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Offline wooly15

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Why The New Terrain?
« Reply #9 on: April 12, 2007, 03:32:05 PM »
The only gripe I have is that the grassy areas are a bit boring.  It is all one shade of green.  Throw some brown patches or even different shades of green to give it some more depth and realism.

Offline Makoyouidiot

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Why The New Terrain?
« Reply #10 on: April 12, 2007, 03:35:39 PM »
I like it, and actually get better framerates now...(still only 44 when in tower though :)

Also, does anyone get flickers of terrain at the edges of a base? As if the terrain cannot decide if it wants to be the base terrain or the surrounding terrain?

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Offline whiteman

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Why The New Terrain?
« Reply #11 on: April 12, 2007, 03:39:40 PM »
Quote
Originally posted by Makoyouidiot
I like it, and actually get better framerates now...(still only 44 when in tower though :)

Also, does anyone get flickers of terrain at the edges of a base? As if the terrain cannot decide if it wants to be the base terrain or the surrounding terrain?

....Dang, It's good to finally be back on the forums. <>


i was getting a flicker on one of the pads at the airfields, with the luck i have i figured it was my computer.

Offline Makoyouidiot

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Why The New Terrain?
« Reply #12 on: April 12, 2007, 03:41:27 PM »
I suppose the same, but who knows?
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Offline Sketch

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Why The New Terrain?
« Reply #13 on: April 12, 2007, 04:09:01 PM »
Quote
Originally posted by REP0MAN
I love the new terrain. I hope the depth perception gets better. My old eyes have trouble with the hills and it's making me fly like Betty, attacking mountains.

:rolleyes:


Yeah but those mountains started it!!  :D
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Offline Ack-Ack

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Re: Re: Re: Re: Why The New Terrain?
« Reply #14 on: April 12, 2007, 04:15:19 PM »
Quote
Originally posted by Eagler
48 this Sunday
do you want to send me a card? LOL



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