Author Topic: The Trinity Vote Thread.  (Read 1287 times)

Offline E25280

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The Trinity Vote Thread.
« Reply #30 on: April 17, 2007, 08:17:36 PM »
Quote
Originally posted by SlapShot
How about we get anything back and CHITCAN that fuggin' UTERUS map !!!

That has to be the most god-awful map in existence ... I see that map and want to puke ... so I leave to go to another arena ... and it's there too ... AWWWWWWWGGGGG !!!

I would like to see some sort of control file between all servers that keeps track of what map is active in what arena ... and when a map resets, it will check to make sure that it will reset itself to a map that is not already active.

Nothing worse than finding all arenas loaded with UTERUS !!!
I used to feel the same way about Mindanao . . . . still do, as a matter of fact.

And I haven't seen it in ages.
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Offline Lusche

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The Trinity Vote Thread.
« Reply #31 on: April 17, 2007, 08:33:27 PM »
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Originally posted by E25280
I used to feel the same way about Mindanao . . . . still do, as a matter of fact.

And I haven't seen it in ages.


Yep.. wondering why we did not see it for a long time (But unlike you, I'm quite fond of that map)
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Offline The Fugitive

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The Trinity Vote Thread.
« Reply #32 on: April 17, 2007, 09:44:24 PM »
HT won't let the arena caps go over 500 any more, so the large maps won't work, just not enough player to fill them out. And no there is no point in bringing up "Why can't we have 700 people in the arenas again?" question because  everyone knows HT believe it was destroying the game with the huge "horde" type fighting.

In stead of wasting time complaining you could put that time into building new small map and submit them. With all the time wasted on the boards we could have what, 20-30 maps in the rotation :D

Offline Lusche

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« Reply #33 on: April 17, 2007, 09:56:42 PM »
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Originally posted by The Fugitive

In stead of wasting time complaining you could put that time into building new small map and submit them. With all the time wasted on the boards we could have what, 20-30 maps in the rotation :D


It's more difficult to produce a small map that is balanced, fit for different aspects of the game (GV wars, CVs, ect) and more or less unique, than a large one.


One thing I do miss a bit: Some old large maps had some nice strings of Vbases far away from airfields, were sometimes huge and long tank battles occurred, especially when the vases were grouped in pairs. On small maps airfields are so close to the vehicle bases that it's most of the time a pure air-to-ground battle and constantly dropped hangars.
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Offline USRanger

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The Trinity Vote Thread.
« Reply #34 on: April 17, 2007, 10:45:28 PM »
At least update the Terrain Editor to the new format so some go-getters can build us some new ones. Please!
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Offline BaldEagl

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« Reply #35 on: April 17, 2007, 11:20:43 PM »
Quote
Originally posted by The Fugitive
HT won't let the arena caps go over 500 any more, so the large maps won't work, just not enough player to fill them out. And no there is no point in bringing up "Why can't we have 700 people in the arenas again?" question because  everyone knows HT believe it was destroying the game with the huge "horde" type fighting.

In stead of wasting time complaining you could put that time into building new small map and submit them. With all the time wasted on the boards we could have what, 20-30 maps in the rotation :D


There were many times when the big map populations were only in the 300+ range.  It wasn't a problem then, why would it be now?

And there no hoards now?  Where have you been flying?
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Offline BBBB

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The Trinity Vote Thread.
« Reply #36 on: April 18, 2007, 12:02:03 AM »
Quote
Originally posted by BaldEagl
There were many times when the big map populations were only in the 300+ range.  It wasn't a problem then, why would it be now?

And there no hoards now?  Where have you been flying?


Roger that! :aok The hoards are still here. They will always be here. And I remember logging on back when we had one MA and only seeing 150 or so players on. I never had trouble finding something to do.

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Offline Anyone

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The Trinity Vote Thread.
« Reply #37 on: April 18, 2007, 04:43:35 AM »
Quote
Originally posted by The Fugitive
HT won't let the arena caps go over 500 any more, so the large maps won't work, just not enough player to fill them out. And no there is no point in bringing up "Why can't we have 700 people in the arenas again?" question because  everyone knows HT believe it was destroying the game with the huge "horde" type fighting.

In stead of wasting time complaining you could put that time into building new small map and submit them. With all the time wasted on the boards we could have what, 20-30 maps in the rotation :D


we have more players per mile now, then 700 on a large map, so why wont large maps work..? as long as theres lots of sea area im sure it would be ok?

Offline PK1Mw

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The Trinity Vote Thread.
« Reply #38 on: April 18, 2007, 05:10:11 AM »
Yea, what they said!! :furious

Don't forget Donut though.. :)

Honestly just something different. I know Fester is working on a new one, but lets not wait that long, lets at least put some of the old maps back into rotation until the new ones come out.

Offline BBBB

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The Trinity Vote Thread.
« Reply #39 on: April 18, 2007, 05:32:01 AM »
Guy's some of you keep talking about; "if you don't like it make a new one"..problem is, if we do make a new map we won't see it in game for months. Look at how long the new skin pack has taken. I love HTC, but they are notorious foot draggers. The big maps are already out there, they are already tested and ready to go. No need to wait.

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« Last Edit: April 18, 2007, 05:45:37 AM by BBBB »

Offline AAolds

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The Trinity Vote Thread.
« Reply #40 on: April 18, 2007, 05:42:01 AM »
More maps would be welcomed by me.
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Offline hubsonfire

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The Trinity Vote Thread.
« Reply #41 on: April 18, 2007, 09:06:21 AM »
I like the idea of medium sized maps for the weekends. I also wonder if some of the existing big maps couldn't be cropped (say, cut off the outer third of land area and bases, move HQ around, update the terrain, boom- new map). Yeah, I played with the TE once, I know it's not quite that easy, but that would seem to be a simpler way to get some popular setups back without starting completely from scratch.

I miss Mindanao- why'd that one get yanked? I'm beginning to hate Uterus, although the A19/1/2 fight normally offers some entertainment for a bit.
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Offline Hoarach

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« Reply #42 on: April 18, 2007, 09:32:02 AM »
Still with Donut everyone knows that most of the people online were in the center FT.  I dont see what would be wrong with Donut.
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Offline Husky01

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The Trinity Vote Thread.
« Reply #43 on: April 18, 2007, 11:20:14 AM »
:cry :cry I miss the giant 3 way furball in FT:cry :cry
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Offline Laurie

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The Trinity Vote Thread.
« Reply #44 on: April 18, 2007, 11:58:14 AM »
Quote
Originally posted by SKurj
Better yet....

Get someone working on doing good jobs of updating those old maps to better than current standards.

The ones in current rotation are bugged, with holes, misplaced textures etc...


it's easier said then done,
TE is a real pain in my butt to use,
you try updating it, or maybe someone from HTC  could do it for their company:aok :O ,

i was halfway through a SMALL map and it took me 4 months to get to there so i gave it up, it's not my job to make something i pay to use better.

and yes, i would love to see some larger maps back, not neccesarily the 'HUGE' ones yet tho....

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