Author Topic: HTC please let the terrain reflect light better  (Read 456 times)

Offline Yeager

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HTC please let the terrain reflect light better
« on: April 22, 2007, 12:01:59 AM »
Terrain is Too dark, just too dark.  Please put some daylight reflecting off the ground.  Thanks.
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Offline Citabria

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Offline Yeager

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HTC please let the terrain reflect light better
« Reply #2 on: April 22, 2007, 01:32:04 AM »
copy that.  This current system is like full cloud cover on a clear blue day.  Something is fouled up.....
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Offline JB88

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HTC please let the terrain reflect light better
« Reply #3 on: April 22, 2007, 02:24:06 AM »
here is an image that i made offline.  i changed the sky colors to create dense cloud cover...a dreary drizzly day.  the terrain matches it rather well this way imho.

it has not been altered in anyway (aside from a resize)




i keep hoping that someone at HTC will think "hey, it doesnt work with a sunny day at all, but looky here, we could have some weather from time to time."

wishful thinking?

anywho.  

i am attempting to demonstrate how well the current terrain works with opposite conditions to point out that it is wrong...at least for a non overcast environment...but it could be right for something.
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Offline Citabria

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HTC please let the terrain reflect light better
« Reply #4 on: April 22, 2007, 02:25:43 AM »
its just the textures. I hope they will listen to us and fix it the right way. from what the poll indicates this is not a few art critics with axes to grind disliking the change. rather around 75% of the community give or take a 5% error margin in the poll disliking the dark textures with lack of depth of field and detail.

I have heard from people who left other games to join AH2 for its brightly lit arenas that simulated the sun shining on the ground. well it used to and perhaps they used to.

I hope they fix it because I am building a new main arena and I would prefer to only make new terrain textures but if the current dark world is kept I will be forced to edit every single ground and building texture in the game.

and I would like to fly in other arenas besides the one I am making without logging off in frustration.

I would call myself an addict especially when a new version comes out.
this tour I have played for 6 hours and a few hours of that was before the patch came out. I just can't bring myself to endure the eyestrain and the darkness or the eyestrain and the washed out overgamma'd glowing plane mess that is... cripes I dunno what the heck happened? how can there be such good 3d object modelling and such horrible texturing?

I feel bad criticising waffles textures for the terrain so harshly because all his 3d object wireframe work is excellent and his plane and vehicle skins and aircraft interiors are amazing, we all know he is extremely talented. I do not know if this is his first time tackling terrain textures though. there are different rules and requirements involved in the textures than in the other textures for aircraft & vehicles and not as much artistic leighway can be taken without drastic consequences as we are seeing now.

hopefully the sun will shine again on the land of AH2
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Offline Biggles

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HTC please let the terrain reflect light better
« Reply #5 on: April 22, 2007, 03:07:09 AM »
I'm with Citabria on this. Perhaps the new textures work well on *some* systems. However, I have a feeling they do not work well on most, therefore it would seem prudent to take a step back and return to the level of playability that existed prior to the update, by reverting back to those textures (whilst leaving the other, non-problematic improvements in place).

In the future it would be smart to test major updates such as this on a variety of hardware--both old and new--before pressing such updates into service. I doubt that 90% of AHers have same or better hardware than the beta-testers have. Always run tests on both state-of-the-art *and* mediocre (or average) systems, and make the latter the lowest common denominator for establishing acceptable performance, be it frame rate or display quality.

Offline thndregg

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HTC please let the terrain reflect light better
« Reply #6 on: April 22, 2007, 10:18:39 AM »
That's a nice screenie, JB88.
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Offline JB88

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HTC please let the terrain reflect light better
« Reply #7 on: April 22, 2007, 12:40:11 PM »
Quote
Originally posted by thndregg
That's a nice screenie, JB88.


thanks thndregg.  

:)
this thread is doomed.
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Offline BlauK

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HTC please let the terrain reflect light better
« Reply #8 on: April 22, 2007, 12:44:02 PM »
Yup, the pic is very nice. It is quite a realistic representation of a rainy and cloudy day. Clouds are hanging low and there is soft rain and some fog everywhere.


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Offline Engine

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HTC please let the terrain reflect light better
« Reply #9 on: April 22, 2007, 12:47:34 PM »
Quote
i keep hoping that someone at HTC will think "hey, it doesnt work with a sunny day at all, but looky here, we could have some weather from time to time."

wishful thinking?

anywho.  

i am attempting to demonstrate how well the current terrain works with opposite conditions to point out that it is wrong...at least for a non overcast environment...but it could be right for something.
I'm with you on this. I really miss inclement weather. It really added to the game, I found, and some of my funnest fights were on a grey, damp day.