Author Topic: New explosion effect  (Read 5682 times)

Offline croduh

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New explosion effect
« Reply #30 on: May 13, 2007, 12:06:48 PM »
I know that, just the problem is that DTs and Bombs have the same explosion effect in game:)

Offline Spikes

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New explosion effect
« Reply #31 on: May 13, 2007, 12:09:49 PM »
give me the files...I want to try these out plz.
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Offline Yoshimbo

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New explosion effect
« Reply #32 on: May 13, 2007, 03:00:14 PM »
yah meh too! these look friggin awesome wtfg man :aok

Offline CrazyOWl

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New explosion effect
« Reply #33 on: May 17, 2007, 12:48:33 PM »
Those look cool. Where  can I get them. where do I put them. and if there's a problem how I change it back to originals ones.

Offline Spikes

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New explosion effect
« Reply #34 on: May 17, 2007, 07:01:47 PM »
oh croduh...you out there? can you send me files?
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Offline croduh

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New explosion effect
« Reply #35 on: May 19, 2007, 10:02:45 AM »
As is said before somewhere, files won't be released until i finish my current project.Few weeks, month?

Offline Spikes

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New explosion effect
« Reply #36 on: May 19, 2007, 10:33:05 AM »
Quote
Originally posted by croduh
As is said before somewhere, files won't be released until i finish my current project.Few weeks, month?


well can I be your official test person?
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Offline Denholm

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New explosion effect
« Reply #37 on: May 24, 2007, 09:36:17 AM »
Wow, sweet work croduh!
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Offline EskimoJoe

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New explosion effect
« Reply #38 on: June 23, 2007, 03:54:34 AM »
BUMP

Keep it up man!
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Offline Capt.Joe

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New explosion effect
« Reply #39 on: June 26, 2007, 11:12:27 PM »
Quote
Originally posted by EskimoJoe
BUMP

Keep it up man!


Yessir plz do! :D :D
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Offline hyster

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New explosion effect
« Reply #40 on: June 27, 2007, 06:08:50 AM »
can u let us no how u find/export and use the custom effects please.

Offline Denholm

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New explosion effect
« Reply #41 on: June 27, 2007, 09:13:47 AM »
Hyster, already mentioned, read this ENTIRE thread, you will find it. Besides, it's for map makers only. Haven't seen you around before so I'm not too sure if you're a map maker. And rest assured, you will see these effects popping up soon enough in terrains all over the place.
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Offline hyster

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New explosion effect
« Reply #42 on: June 28, 2007, 05:23:02 AM »
the only refrence i can see (unless im blind and stupid) is
Quote
You can save default textures in TE.

not a lot of info if u not used the program b4.

Quote
Haven't seen you around before so I'm not too sure if you're a map maker

yes im new and im not a mapper but everyone has to start somewhere so any help would be usefull.


Quote
Besides, it's for map makers only.

if this is an exclusive club for the elite ill leave u to it.

one thing ive always been good at is working things out.all i need is a little help to get me looking in the right place and ill figure the rest out. in previous games ive played ive modded weapons to fire 1,000,000 rpm instead of 600. grenades that will kill anything that can c the nade and get characters to use the wrong skins.

i can use a 3d modeling program to make effects like flames and explosions so i thought it might be fun to have a crack at it.

Offline NHawk

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New explosion effect
« Reply #43 on: June 28, 2007, 06:19:57 AM »
Hyster..

I don't think Denholm meant any disrespect or he may have been having a bad day.

The textures must be built into a terrain. You can't simply save them to a folder in the game and expect them to work.

If you are interested in making terrains there is a wealth of information in this area of the board. Including where to save the textures to build them into a terrain (about a million times).
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Offline Denholm

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New explosion effect
« Reply #44 on: June 28, 2007, 08:16:10 AM »
No disrespect meant, just the majority of people who stop by here and it's below their 50th post usually aren't too excited about starting, so I was referring to you as if you would not start terrain editing.

I myself have made a few tutorials on how to generate terrains using the Terrain Editor. Just one notice, it teaches you how to build terrain, it just doesn't teach you how to make an MA accepted grade terrain. It's only designed to get you started, and for 95% of users it has done just that. So I think you will be able to put this tutorial to good use.

http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=196120

Also, to answer your question. As you progress in learning the TE, you realize that you have to make a folder known as "texsrc" in your terrain's directory. These files go in there, and once you "built" the terrain, they will have been embedded into the terrain's .res file and will be playable by anyone using that particular terrain.
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