Author Topic: Plane Spazums  (Read 317 times)

Offline VSkwidd

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Plane Spazums
« on: April 22, 2007, 03:39:19 AM »
Ok, In game after playing for about 45 minutes my plane ,when I spawn out to fly, instead of sitting on the runway I seem to do flips and rolls and get stuck staring straight up and cant stop the screen from doing this "flip rolling"

Im running (from dxdiag)
Time of this report: 4/22/2007, 03:37:04
       Machine name: VSKWIDDS_BUILD
   Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_rtm.061101-2205)
           Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: BIOS Date: 04/28/06 13:01:45 Ver: 08.00.12
          Processor: Dual Core AMD Opteron(tm) Processor 185 (2 CPUs), ~2.6GHz
             Memory: 2046MB RAM
          Page File: 842MB used, 3472MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 10
DX Setup Parameters: Not found
     DxDiag Version: 6.00.6000.16386 64bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: The file RTKVAC64.SYS is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer.
        Sound Tab 2: The file RTKVAC64.SYS is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL).  You may be able to get a WHQL logo'd driver from the hardware manufacturer.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce 8800 GTS
     Manufacturer: NVIDIA
        Chip type: GeForce 8800 GTS
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_0193&SUBSYS_2AB2107D&REV_A2
   Display Memory: 1051 MB
 Dedicated Memory: 284 MB
    Shared Memory: 767 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: Generic PnP Monitor
      Driver Name: nvd3dum,nvd3dumx.dll,nvwgf2um,nvwgf2umx.dll
   Driver Version: 7.15.0011.0065 (English)
      DDI Version: 9Ex
Driver Attributes: Final Retail
 Driver Date/Size: 2/10/2007 10:48:00, 4644864 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp:
Device Identifier: {D7B71E3E-42D3-11CF-8C73-B90A02C2CA35}
        Vendor ID: 0x10DE
        Device ID: 0x0193
        SubSys ID: 0x2AB2107D
      Revision ID: 0x00A2
      Revision ID: 0x00A2
      Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A





Temperatures seem to be running high, 115 on mobo and almost 120 on core
and 135 during gaming on the GPU


Any help is much appreciated
thanks for your time
-Vskwidd2

Offline Daubie

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Plane Spazums
« Reply #1 on: April 22, 2007, 05:06:34 AM »
Hi,

Ditto with the rolling, but I was in a tank and bumped into one of the houses next to the windmill.  I was in one of the late war arenas.   It also happens if a hill angle is too steep and the tank rolls over.  Hey, I'm a newbie!
 
I have a Dell Dimension 3000 on XP Home and on DSL.  I had to shut my PC down with the 8 second hold, on/off button to get out of it.  

I figure it is just a bug with the new update.

Daubie

Offline Skuzzy

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Plane Spazums
« Reply #2 on: April 22, 2007, 09:42:57 AM »
Right-click on the Aces High II startup ICON, select the "Compatibility" tab, and set the game to run in "Windows 98/ME" compatilibilty mode.

Seems the dual-core AMD bug, which AMD released a patch to correct for Windows XP/2000, is back in Vista, but there is no patch to correct it yet.

I do have a dual core Intel system running Vista Ultimate at work and it seems to be fine with the game.

You might want to take a look at the "Vista: Performance Hints and Tips" sticky in this forum too.  It is still a work in progress, but it might help.

I see you also have an NVidia video card.  NVidia's Vista drivers are in pretty sad shape.  You need to stay on top of the driver updates from NVidia.
« Last Edit: April 23, 2007, 06:19:16 AM by Skuzzy »
Roy "Skuzzy" Neese
support@hitechcreations.com

Offline VSkwidd

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Plane Spazums
« Reply #3 on: April 23, 2007, 12:18:50 AM »
Roger that Skuzzy!
:aok
I'll try the compatibility thing first and then try checking for drivers again, but my video card picks up on vista and seems to be running fine (said vista ready on compatibility)

I'll keep you updated so these problems can be sorted out quickly next time :)

Thanks for the tips

-VSkwidd

Offline VSkwidd

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Plane Spazums
« Reply #4 on: April 23, 2007, 01:05:00 AM »
Ok so far, changing the compatibility seems to be working!

I'll keep you updated if further action must be taken

Thanks for the help
:D
-VSkwidd

Offline Tigger29

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Plane Spazums
« Reply #5 on: April 25, 2007, 10:26:37 PM »
Keep in mind the compatibility mode is a temporary "work around".  I don't think using that mode utilizes both processor cores... but one core with a playable game is still better than two cores with an unplayable game.

Until they get all the bugs worked out of Vista and the drivers...  you're stuck doing it that way.

Good luck

Offline Skuzzy

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Plane Spazums
« Reply #6 on: April 26, 2007, 06:03:06 AM »
Microsoft is not going to fix this bug.  They consider it something unique to AMD.  AMD has to fix it.

The compatibility mode setting forces the operating system to run the game on one core.  It does hurt performance somewhat, but it does work around the AMD bug.

Need to keep an eye out on AMD's sitet for a patch.
Roy "Skuzzy" Neese
support@hitechcreations.com