Originally posted by Oleg Air part of game is simulator, ground part is mostly arcade yet. That ok for arcade, bad for simulator.
And I went up there, I said, "Shrink, I want to kill. I mean, I wanna, Iwanna kill. Kill. I wanna, I wanna see, I wanna see blood and gore andguts and veins in my teeth. Eat dead burnt bodies. I mean kill, Kill,KILL, KILL." And I started jumpin up and down yelling, "KILL, KILL," andhe started jumpin up and down with me and we was both jumping up and downyelling, "KILL, KILL, KILL." And the sargent came over, pinned a medal on me,sent me down the hall, said, "You're our boy."
Originally posted by TinmanX I honestly don't know why this couldn't happen (yes, I know this thread started out as sarcasm) as long as the time you had to sit on the "repair pad" reflected the damage you carried - say 1 minute per item.I also feel that - as I eluded to - the repair pad should be separate from the re-arm pad.
Originally posted by Oleg Repairing GVs improves GV war, repairing planes mostly need for padding scores.
Originally posted by Ghastly I would have to disagree vehemently with this proposal. An aircraft "repair kit" as described is little more than a cleverly concealed "full-health" powerup. (So is a GV repair kit, but I digress). Powerups are fine if I'm playing Halo. If I'm flying an air to air combat sim, no thanks.
Originally posted by Oleg You will surprised probably, but GVs crew actually can repair some damage right in middle of wilderness.
Originally posted by Oleg I said anything about time?