Author Topic: I dont understand?  (Read 1603 times)

Offline Speed55

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I dont understand?
« Reply #30 on: April 28, 2007, 09:28:21 AM »
What if the vehicle bases had a re-arm pad, as well as an ammo bunker and a fuel bunker off to the side somewhere.

If you destroy the fuel and ammo bunkers, the re-arm pad becomes useless?
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Offline Lye-El

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« Reply #31 on: April 28, 2007, 09:50:30 AM »
Quote
Originally posted by cav58d
Ghastly I was being extremely sarcastic.  Read above about the tiger tank flipped over and how it can magically be repaired with a click of the mouse.  We should either get rid of GV repairs, or add a repair pad to airplanes.,



Battle didn't go your way?


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Ratnick

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« Reply #32 on: April 28, 2007, 02:07:55 PM »
So if a plane is being repaired the pilot isn't going to want to exit the aircraft and de-plane? Isn't this more about extending a killing streak?
Even if it's not if we want parity with gv repair you should have to rely on
a gv to come out to the aircraft and repair it rather than have it repaired at are-arm pad. This would also require the vh to be up and the troops/supplies to be up. This would lead to the other popular notion of separting troops and supplies.

Offline nickf620

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« Reply #33 on: April 28, 2007, 02:35:30 PM »
Quote
Originally posted by Ratnick
So if a plane is being repaired the pilot isn't going to want to exit the aircraft and de-plane? Isn't this more about extending a killing streak?


and rearming with more ammo isn't think you could just as easily de-plane and roll the same one
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Offline Masherbrum

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« Reply #34 on: April 28, 2007, 02:45:08 PM »
 :noid
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Offline Oleg

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« Reply #35 on: April 29, 2007, 02:11:25 AM »
Quote
Originally posted by Nilsen
Well everyone knows that a gv can be repaired in the field. A plane can be repaired at an airfield too youknow.


Just in case you miss it:

Quote
Originally posted by hitech
BTW my reasons for not implementing the repair have absolutely nothing to do with realism, it is all about game play.

Trying to put up a big kill sortie by rearming requires you not to take damage.

I would be willing to implement repair, if it also terminated your sortie,and hence  worked just as if you had towered out and back.

HiTech


And as i said before, repairing GVs improve gameplay. Repairing planes dont.
And again, i would welcome some delay for GV repair.
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Offline Larry

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« Reply #36 on: April 29, 2007, 08:29:59 AM »
Quote
Originally posted by Masherbrum
 :noid





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Offline Kweassa

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« Reply #37 on: April 29, 2007, 08:54:07 AM »
Quote
Trying to put up a big kill sortie by rearming requires you not to take damage.

I would be willing to implement repair, if it also terminated your sortie,and hence worked just as if you had towered out and back.


 Fair enough, Hitech!

 Please consider that there are also different situations where aircraft repairs are vitally needed, and perhaps even deserved, under some circumstances. Like for instance, consider the following scenario;


Quote
the "Why repairs are justifaible rewards[/i] scenario:

* A huge mob of enemy fighters and bombers have just hit your field, killing all the FHs and BHs and stuff. With bravery and fortitude, instead of just giving up the defenses (and go up at some other front where your guys are advantageous, like people are so prone to do these days), the few defenders actually stay their ground and put up an amazing fight.

 Now, I know this isn't about realism, but frankly, were it in real life this would be an accomplishment equivalent to that of the Battle of Britain. Facilities are heavily damaged, but the defenders, with brave actions, have fended off all enemy action and saved the day. However, in the MA, such actions are hardly rewarded.

 The enemies, despite suffering heavy (perhaps unacceptable) losses from the determined defenders, just reup at their own field and start another wave of action. However, the defenders, despite their bravery, have suffered a variety of damages to their own planes, but cannot reup due to the FHs being downed. They must land and rearm, but damaged aircraft are directly considered as casualties in this case(since they are put out of action and cannot repair even light damages), and the attrition ultimately favors the attackers despite the defenders suffering actually lower shotdown/KIA numbers than the attackers !!


 Man, if this be the case, why would anyone stick around and try to defend something? Its only gonna be a prolonged slaughter as the numbers get thinner and thinner for the defenders with each (even lightly) damaged aircraft. Despite the defenders have put up a heroic, valiant, and amazing defense, it is the attackers that are rewared in the attrition game, and the guys who won the air battle are actually forever haunted by the Pyrrhic victory, despite the fact that they have annihilated the first wave of attackers.  



 Frankly, I don't give a damn about kill streaks or what the scorepotatos want. Therefore, I don't mind if you just 'reset' all the kill streak values once the plane has entered 'repair' phase.

 Also, I wouldn't mind if repairs are just limited to;

1) minor internal damage - such as patching up radiator/oil leaks
2) minor structural damage - ailerons, elevators, rudders, guns..
3) resetting the 'health count' or 'hip point' of a wing/tail/etc..

 Major sturcutrual damage - half-wings, one horizontal stab shot off, engine totally dead and unfunctioning, etc.. -  will not be repaired. Also, the repairs may take a long time.. maybe 2 minutes or something - a very risky thing to do especially when your field is under heavy attack.

 ..


 However, if such repairs do exist, then at least the brave defenders can settle down and do whatever repairs they can to their plane, before another wave of enemies comes in again. Is this not a worthy reward for those who have put up the good fight and actually survived? There won't be any new planes upping with FHs dead, but at least the guys who have survived the onslaught now have a chance to regroup and start the defenses anew.
 
 So, if that's what you have to do - resetting the kill count once repairs are started - then please, do so HT!


  I for one don't mind that at all. Take away whatever kill streak the guy who wants repairs have amassed, but please, just give us the ability to repair planes at airfields. You know what.. add a "repair hangar" that can also be destroyed by the attackers.. Perhaps one for small field, two for medium, and three for large fields... so if the RHs are dead, then no repairs for us.

 Also, I don't care if you make it that only one plane at a time is serviceable at the repair hangar. I wouldn't mind that at all. Actually it would be cool to see planes taxiing and lined up, and waiting to get repairs.. a scary and thrilling wait.. what if the bad guys come in and see all the planes lined up waiting for repairs?? :D


 

 So please, please!

* Take away the kill streaks!
* Allow only minor repairs!
* 2~3 minutes required for repairs!
* Make destroyable RHs!
* Only one serviceable plane at a time!

 Whatever the penalties, just give us a repair hangar at the airfields and we will be eternally grateful

  :) :) :)  

 Please consider it HT - some of us don't really care about the kill streaks!
« Last Edit: April 29, 2007, 09:00:35 AM by Kweassa »

Offline Nilsen

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« Reply #38 on: April 29, 2007, 09:23:47 AM »
Quote
Originally posted by Oleg
Just in case you miss it:

 

And as i said before, repairing GVs improve gameplay. Repairing planes dont.
And again, i would welcome some delay for GV repair.


Didnt miss it.

Big GV kill sorties also improves your score so i dont see his point. I think it should be taken away so we can only re-arm the gvs with supplies.

Offline Oleg

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« Reply #39 on: April 29, 2007, 09:25:19 AM »
Kweassa, i hope i didnt mislead you with hitech's quote, he said it about year ago in other thread ;)

You know, i know, everybody know why ppl rearm/refuel instead of leaving plane and up new, except for very few cases. And why they want to repair their planes.

btw, your scenario is unrealistic at least, you know. Personally, i havent anything against repair if it will finish sortie.
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Offline Oleg

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« Reply #40 on: April 29, 2007, 09:34:29 AM »
Quote
Originally posted by Nilsen
Big GV kill sorties also improves your score so i dont see his point.


I dont believe you dont see difference, so its just a troll most probably.
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Offline FortyDog

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« Reply #41 on: April 29, 2007, 09:36:28 AM »
Quote
Originally posted by Oleg
And as i said before, repairing GVs improve gameplay. Repairing planes dont.
And again, i would welcome some delay for GV repair.


It may not improve game play but it makes plenty of sense.  I also think Hitech's choice to end the sortie and allow repairs makes sense but won't make guys happy (myself included) who would like to extend a great kill run.

Offline Kweassa

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« Reply #42 on: April 29, 2007, 09:52:13 AM »
But Oleg, frankly it's not a rare thing to happen for me.

 I am a bit passive in my flying, and it seems to suit me better when I fly point-defense type of planes such as the 109s. When I see enemy darbar increase and engage in about 20 minutes of fighting, when I come back to the field to land the attackers are driven off and shot down, but the field is in smoldering ruins, the FHs are down, and people are missing parts and parcels from their planes.

 Now, I've fought my prettythang off trying to survive at least 2 to 1 odds, by sheer luck survived, and yet.. when the enemies come in smashing down again in about 10 minutes later, I can't up my plane again to stop them again, because one of my elevator is shot off, the radiator might be punctured, my hub cannon is lost (which is probably fatal for 109s), and etc etc..

 By the time I up a plane from another field, we already lose the air superiority so thoroughly there's no chance to defend the field now..

 Everytime something like this happens to me, makes me wonder what was it all worth for. Sure, the fights were fun, but there was also some amount of purpose in trying to stop those thugs from taking this field.. but in the end, while we in the defense, have rocked the joint in a powerful defense, we're still driven off because we can't repair our planes!


 
 So, I don't really care aout kill streaks. HT said (a year ago.. perhaps) that he'd have to "end" the sortie count for kills to allow repairs. Then so be it! I welcome such measures, as long as we can repair planes.

Offline Oleg

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« Reply #43 on: April 29, 2007, 10:15:14 AM »
Quote
Originally posted by Kweassa
But Oleg, frankly it's not a rare thing to happen for me.


Ok, ok, if you say so :)
btw, it didnt happens with me. Probably because i just suck :)
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Offline Boozebag

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« Reply #44 on: April 29, 2007, 10:47:29 AM »
I like the idea of adding time to GV resupply for the damage side of it. As for a repair pad I see where Kweassa is coming from. Been there. Repair pad would also be  really be nice when ENY turns to $#!* and you don't want to lose your ride.
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