Author Topic: Something to do after bail?  (Read 2790 times)

Offline StuB

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Something to do after bail?
« Reply #30 on: May 15, 2007, 01:47:25 PM »
Interesting thread.

It reminds me alot of Col. Bruce Carr, whom I met at the 1996 AW convention.

While in a P-51 Mustang, he was shot down by AAA near a luftwaffe base in Czechoslovakia.
Cold and very hungry after hiding out for a number of days, he decided to turn himself in at the airfield.
While surveying his approach from the woods he saw a ground crew preflighting a FW-190 nearby.
After the ground crew left that evening he snuck up th the aircraft and spent the night hiding in the cockpit.
Col. Carr was able to figure out how to work the inertia starter,  start the aircraft and take off.
Flying a low as possible, Col. Carr was able to make it back to his home base and make a gear-up  landing (he couldn't figure out how to unlock the gear....and everyone was shootiing at him).

Because of my father and his various assignments during his USAF career, I have been privelaged to meet and speak with many fighter and bomber combat veterans from WW2 through the Vietnam era. One thing that strck me was that many of them were nothing short of audacious when it came to flying and surviving whatever situation they found themselves in.

If an enemy plane, boat or vehicle would facilitate a way escape they would all do it in a heartbeat and I think it would be appropriate to have it as a feature in AH.
"Facing up to 200 Russians eager to have a nibble at you, or even Spitfires, can be quite enjoyable...but curve in against 70 Boeing Fortresses and all your past sins flash before your eyes."

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Offline Masherbrum

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Re: Something to do after bail?
« Reply #31 on: May 15, 2007, 02:12:22 PM »
Quote
Originally posted by SShot
As we all,.....most..... know, after you bail out and hit the ground, there isnt much else to do but "end sorite". I was thinking you could *caughs* barrow an enemy's jeep and rtb, or maybe someone in a C-47 could land in a clearing and pick you up? I'm just spitballing, so any other ideas are welcome. Or if this is completely stupid, ingore it, but i mean, dosent hurt to ask, does it?


SShot


I really wish folks like this would stick to console gaming.
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Offline folkwufe

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Something to do after bail?
« Reply #32 on: May 15, 2007, 09:51:58 PM »
if you would have had more than 1,000 posts i bet everyone would have liked the idea... it seems thats the way forums work on aces high

Offline Martyn

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« Reply #33 on: May 16, 2007, 03:25:44 AM »
There are so many different mission profiles currently supported in AH - a rescue mission would be a nice, fun, addition.
Here we are, living on top of a molten ball of rock, spinning around at a 1,000mph, orbiting a nuclear fireball and whizzing through space at half-a-million miles per hour. Most of us believe in super-beings which for some reason need to be praised for setting this up. This, apparently, is normal.

Offline Larry

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« Reply #34 on: May 16, 2007, 02:07:39 PM »
Quote
Originally posted by folkwufe
if you would have had more than 1,000 posts i bet everyone would have liked the idea... it seems thats the way forums work on aces high


No I bet it would be the same outcome.
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Offline Krusty

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« Reply #35 on: May 16, 2007, 02:15:17 PM »
I didn't even look at the post count and I can tell the idea's already moronic.

Oh, and as for "not like GTA" -- you didn't read the part about flying around in scout planes with bazookas, 7.6mm MGs with 100-round clips (as if you'd get more than one?) and smoke rockets.

Sounds rather GTA to me.

You want that, place WW2OL. I can say, if I dare speak for the majority here, we don't want that.

EDIT: Let me clarify. What you want is a first-person shooter game. This game is as far removed from that as you can possibly get. It's not even in the same class of genre! If you do like sneaking around and evading capture stuff, I would recommend the original MOH:AA and perhaps AA:O (special forces offline training has something right up your alley).
« Last Edit: May 16, 2007, 02:17:36 PM by Krusty »

Offline SlapShot

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« Reply #36 on: May 16, 2007, 04:56:16 PM »
Quote
Originally posted by folkwufe
if you would have had more than 1,000 posts i bet everyone would have liked the idea... it seems thats the way forums work on aces high


More like ...

If you had more than 1000 posts ... You might have been around the game long enough to know that "rescue" idea has been hashed over many times ... for a long time.

If you had more than 1000 posts ... you might have used the "search" facility first.
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Offline tedrbr

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« Reply #37 on: May 16, 2007, 08:49:55 PM »


You can't get people to give check six calls, that use fellow pilots (especially those in goons) as bait in order to pick enemy planes, that complain over ch200 for spite and spleen, who will repeatedly up and ho, up and ho to defend a field, who more often than not shun missions.....

.... and there is serious thought to having a pilot sit around in the woods waiting for a friendly pilot to come by, pick him up, and carry him home.
That seems like a lot of coding for something that will only be done once in a blue moon.

or, jack a jeep and drive to a friendly base.... there's a night's entertainment.... a long night.  You could invest an hour or two in that easily, providing you don't roll the jeep.

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Offline Martyn

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« Reply #38 on: May 17, 2007, 04:00:45 AM »
If the pilot kept his perks when rescued - and maybe the rescuer earns some too - there'd be at least a small incentive for some to rescue others. Particularly for team/squad mates. It just has to be fun to try to evade the enemy.

Would this mission be common place? No. But there are those that fly maritime recce missions to locate enemy fleets - not often, but sometimes. Particularly when the wife insists you do the washing up, you don't want to, you're playing the game, so you up some buffs - turn the sound up and put the apron on...

errr...

Anyway, whether it's first person or not is immaterial. It seems to me (at least from where I'm sitting - I may be wrong) that it's not a major change to the game. Frame rate won't be hit, server performance won't change either. So it seems, on the surface at any rate, quite feasible.
Here we are, living on top of a molten ball of rock, spinning around at a 1,000mph, orbiting a nuclear fireball and whizzing through space at half-a-million miles per hour. Most of us believe in super-beings which for some reason need to be praised for setting this up. This, apparently, is normal.

Offline Larry

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« Reply #39 on: May 17, 2007, 04:28:04 AM »
Quote
Originally posted by Martyn
Anyway, whether it's first person or not is immaterial. It seems to me (at least from where I'm sitting - I may be wrong) that it's not a major change to the game. Frame rate won't be hit, server performance won't change either. So it seems, on the surface at any rate, quite feasible.


Time..... thats the big issue, time HTC could spend coeding more important things like ummm ToD for one more planes another. Spending weeks or months coeding something that will be used about 500 times in the first few weeks the about 5 times a year isnt what they should be doing. There is no "enemy" to evade when your in a chute. Theres no little germans running around in the woods looking for down airmen to put in POW camps. If they did model it then they would have to put POW camps in just  if you get cought, and no more .ef ing when you plane gets shot down. If you get shot down you run back to base or wait 30mins if you die. Now if they did that I would bet 60% or more people would quit because I know I dont pay $16/mo to run around with my .45 I pay to fly and kill.
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Offline Martyn

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« Reply #40 on: May 17, 2007, 04:43:04 AM »
Quote
Originally posted by Larry
Time..... thats the big issue, time HTC could spend coeding more important things like ummm ToD for one more planes another. Spending weeks or months coeding something that will be used about 500 times in the first few weeks the about 5 times a year isnt what they should be doing. There is no "enemy" to evade when your in a chute. Theres no little germans running around in the woods looking for down airmen to put in POW camps. If they did model it then they would have to put POW camps in just  if you get cought, and no more .ef ing when you plane gets shot down. If you get shot down you run back to base or wait 30mins if you die. Now if they did that I would bet 60% or more people would quit because I know I dont pay $16/mo to run around with my .45 I pay to fly and kill.


Ahhh - I see you believe you can tell HTC which is 'more important' and what they 'should' be doing. I think it's their call however.

It shouldn't take weeks or months to code either - if it does then maybe it's a non-economic. I think we already have most of the programming elements though.

There are indeed 'no little germans running around in the woods' (why Germans?) - there are however Rooks, Bishops and Knights flying planes and driving vehicles. Several times I've been hunted as a downed pilot and it's been fun running through woods (trying) to get away/hide from them. They HAVE hunted me - usually successfully I'm sorry to say.

We don't need POW camps.
You can still .ef - evasion won't be compulsory.

It's a simple addition to the game: -
IF you bailed successfully and then IF someone else wants to, then they can try to collect you and return you to base/spawn point. That is it! Nothing more.
Here we are, living on top of a molten ball of rock, spinning around at a 1,000mph, orbiting a nuclear fireball and whizzing through space at half-a-million miles per hour. Most of us believe in super-beings which for some reason need to be praised for setting this up. This, apparently, is normal.

Offline Larry

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« Reply #41 on: May 17, 2007, 04:58:45 AM »
Quote
Originally posted by Martyn
Ahhh - I see you believe you can tell HTC which is 'more important' and what they 'should' be doing. I think it's their call however.

It shouldn't take weeks or months to code either - if it does then maybe it's a non-economic. I think we already have most of the programming elements though.

There are indeed 'no little germans running around in the woods' (why Germans?) - there are however Rooks, Bishops and Knights flying planes and driving vehicles.  



Where did I say I tell HTC what to do? HTC does have better things to do then this. People have been waiting for YEARS for ToD to come out and dont think they would want this before ToD. Last time I looked most pilots were down over german held territory thats why I said germans. The only time I kill a chute is if its running around on our field makeing ack shoot at it instead of the planes. The idea of rescuing downed pilots has been around for a long time and is in the subs and nook category. Dont see any reason why HTC would model any of them.
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Offline Martyn

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« Reply #42 on: May 17, 2007, 05:20:29 AM »
Quote
Originally posted by Larry
Where did I say I tell HTC what to do? HTC does have better things to do then this. People have been waiting for YEARS for ToD to come out and dont think they would want this before ToD. Last time I looked most pilots were down over german held territory thats why I said germans. The only time I kill a chute is if its running around on our field makeing ack shoot at it instead of the planes. The idea of rescuing downed pilots has been around for a long time and is in the subs and nook category. Dont see any reason why HTC would model any of them.


Clearly this feature would not be for you.

'Where did I say I tell HTC what to do? HTC does have better things to do then this.' Oh, do they? You're 'not' telling them they 'have better things to do' then? You'd know this would you? LOL. As I said - it's their call. I'm just saying it's a feature I'd use every now and then - they'll decide if/when it's a 'better thing to do'.

Maybe this idea isn't a mainstream selling point - but it might be useful for marketing purposes - an advert could carry the line about fighting the enemy and then evading them and being rescued by your mates. The economic justification 'may' be enough for it's inclusion in the game. HTC's call.

'Last time I looked most pilots were down over german held territory' - You looked did you? What about the German pilots? They also evaded 'little germans'?

You seem to forget there were other theatres - and the Russian front was a lot larger than the west. There were even Japanese trying to evade Australian, British, Indian and other troops. Like a lot of people your understanding of WW2 is very limited. One reason I like AH is that you can actually learn a little history. I'm still learning.

And as for 'little germans' - LOL. All of those I've met are just the same size as other people. Funny that.
« Last Edit: May 17, 2007, 05:24:46 AM by Martyn »
Here we are, living on top of a molten ball of rock, spinning around at a 1,000mph, orbiting a nuclear fireball and whizzing through space at half-a-million miles per hour. Most of us believe in super-beings which for some reason need to be praised for setting this up. This, apparently, is normal.

Offline BaldEagl

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« Reply #43 on: May 17, 2007, 10:12:09 AM »
First of all none of us know how hard it would be to code.  It could be the simplest of things and not really take time away from other development or it might be the hardest thing and delay other development significantly.

If it fit into the former it would be a neat addition to the game (getting rescued by a Jeep to save your kills/perks... maybe split them between the pilot and rescuer plus provide a reason to get the Jeep more activly involved in the game).

I was going to say this would be the "hanger queen" of missions but I could see it being used pretty often around bases that were being defended against heavy attack or near furballs close to home.
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Offline Larry

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« Reply #44 on: May 17, 2007, 05:39:56 PM »
Quote
Originally posted by Martyn
Clearly this feature would not be for you.

'Where did I say I tell HTC what to do? HTC does have better things to do then this.' Oh, do they? You're 'not' telling them they 'have better things to do' then? You'd know this would you? LOL. As I said - it's their call. I'm just saying it's a feature I'd use every now and then - they'll decide if/when it's a 'better thing to do'.

Maybe this idea isn't a mainstream selling point - but it might be useful for marketing purposes - an advert could carry the line about fighting the enemy and then evading them and being rescued by your mates. The economic justification 'may' be enough for it's inclusion in the game. HTC's call.

'Last time I looked most pilots were down over german held territory' - You looked did you? What about the German pilots? They also evaded 'little germans'?

You seem to forget there were other theatres - and the Russian front was a lot larger than the west. There were even Japanese trying to evade Australian, British, Indian and other troops. Like a lot of people your understanding of WW2 is very limited. One reason I like AH is that you can actually learn a little history. I'm still learning.

And as for 'little germans' - LOL. All of those I've met are just the same size as other people. Funny that.



What are you 12? So you think ToD and and new planes arent more important then this? Yes I have "looked" at alot of WWII history and ALOT of planes were shot down over german held territory. Hell a B17 or B24 had ten people in each one. Now your telling me that the eastern front had more downed pilots? I dont think so.
Once known as ''TrueKill''.
JG 54 "Grünherz"
July '18 KOTH Winner