Originally posted by OdinGrunherze
5in 45s, and 5in 50s, on naval ships were mounted in power turrets or elec assisted mounts... they also had power ammo feeds.... That gave them a higher rate of fire also....
But the big thing was the Proximity Fuse.... Germans didn't have it!!!!
Big time Hush Hush SECRET.... US Navy had it from late 43 onward... Before that naval AA was almost useless... After that, it was DEADLY.....
I realize that some things have to be "fudged". for the sake of gameplay...
Been discussed in other 88mm FlaK36 threads. The thing with the 88's, they were used in large numbers with central fire controls in the AA role -- central fire control they would get the speed, direction, and altitude of an enemy formation through optical, range-finding, and radar inputs, and transmit to the gun positions the necessary data. Quick fuse setting and laying of the gun. Boom. It was pretty accurate, if you've ever seen video and pics of Allied bombers over German territory with a carpet of flak all around them co alt.
For game purposes you can go two ways:
Model the timed fuse and a very good targeting system to give the gunner the altitude, range, and speed of a target (which is much more than we get now), and tie the fuse setting into, say, the throttle setting when in a deployed position.
Or, make use of the existing code for 5 inch guns and autoflak for simplicity. End result is the same. Boom. Just one takes a lot more work to implement.
I'd settle for flak built on the existing 5 inch code to save them the trouble of a whole new sight and target system to code, the end effect is close enough. If your aim is off a bit, your round won't detonate as it would with a timed fuse. oh well.