Author Topic: close range firing  (Read 1552 times)

Offline Xasthur

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close range firing
« Reply #15 on: May 31, 2007, 01:45:25 AM »
That would have been the 4x 20mm
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Offline BaldEagl

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« Reply #16 on: May 31, 2007, 08:43:38 AM »
Nope.  2X30mm + 2x20mm + 2x7.9mm.
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Offline Lusche

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« Reply #17 on: May 31, 2007, 08:52:59 AM »
Quote
Originally posted by BaldEagl
Nope.  2X30mm + 2x20mm + 2x7.9mm.


A8 has 13mm MG 131, not 7.9mm. ;)
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Offline Krusty

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« Reply #18 on: May 31, 2007, 09:18:25 AM »
Unless you saw a single bright orange ping on the wing then the wing fell off, you only hit him with 20mms.

The 30mms on the A-8 are mostly useless. When they hit it's a wonderful thing (main reason I take 'em!!) but outside 400 you won't even hit bombers with 'em for the most part.

Offline killnu

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close range firing
« Reply #19 on: May 31, 2007, 09:34:49 AM »
I set my 30mm in G14/K4 at 225.  I fire at 200.  It is working ok so far...18% hit percentage.  Ive kilt a running tempest at 1000 yrds out with a K4 single round of 30mm....he was running straight and level...it was nice.:lol
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Offline BaldEagl

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« Reply #20 on: May 31, 2007, 10:26:12 AM »
Quote
Originally posted by Krusty
Unless you saw a single bright orange ping on the wing then the wing fell off, you only hit him with 20mms.

The 30mms on the A-8 are mostly useless. When they hit it's a wonderful thing (main reason I take 'em!!) but outside 400 you won't even hit bombers with 'em for the most part.


I've flown the 190's and particularily the A8 extensively since i started playing this game.  I typically score around 20 kills/camp in the A8, have no problem aiming the 30mm's even at distance, and definitly know the difference between a hit with a 30mm and a hit with a 20mm as I also fly the A5, D9 and F8 quite a bit.

Maybe you won't hit bombers outside of 400.  I'll take their wings off from 6-800 and once the 30's are dry I head home as the 2 20's remaining just don't do the trick w/buffs.

I've also spent a lot of time in the Ta152, ME163 and BF110G2 and less time in the Bf109G14 and Bf109K4 all with 30mm's and have no problems hitting with them.

If you can't aim the 30mm's then I suggest you spend more time with them.
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Offline Bruv119

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close range firing
« Reply #21 on: May 31, 2007, 10:34:14 AM »
The other day I managed to get 3 A2A kills with 6 rounds in the hurri 2D.

Opponent turning giving me a nice close deflection shot.

2 rounds per kill.  Of course those 40mm rounds dont leave much of the enemy plane left  :lol
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Offline EsX_Raptor

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« Reply #22 on: May 31, 2007, 01:16:04 PM »
Quote
Originally posted by BaldEagl
Just tonight I was on someone's 6 and took him out from 600 yards with a half second burst in a 190A8.  Convergence set at 650.
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Offline B@tfinkV

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« Reply #23 on: May 31, 2007, 04:29:40 PM »
personaly my flying style rarely leaves me with dead 6 shots in pure pursuit, being much more likely to offer me snapshots and deflections with very small windows to inflict damage. thus i have been using 175-250 convergence for all planes to get as much damage as possible on what are mostly one time shots before a re-evaluation of the surrounding area and threats.

back when i started i used to find myself more often than not in a pure chase of my target and having large windows to inflict damage. back then i would set everything to 400yrds and would regularly line up a painfull blow on an enemy at 800yrds, something i find almost impossible to do with my current convergence choice.
 400 yrds on my tail, right where i want you... [/size]

Offline SirLoin

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« Reply #24 on: June 04, 2007, 03:13:39 PM »
I find using a reverse convergence helps allot w 50 cals.

EG:P47...Set innermost guns at say 475,next inboard guns 450,next 425 and finally 400 for the outboard mgs.

experiment w distance settings(i sometimes pair up the outer mg's) It gives you better convergence for "tickle" ammo and packs a punch when he turns.
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Offline ArkyAce

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« Reply #25 on: June 05, 2007, 07:48:19 PM »
You are all starting to confuse me, are the distances not measured in Kilometers on the game??  I could get a conversion chart out but wow, that seems like a lot of work...:rolleyes:

Offline Benny Moore

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close range firing
« Reply #26 on: June 05, 2007, 08:13:46 PM »
No, all units are Imperial.  Speed is in M.PH., altitude in feet, and distance in yards (or, at long ranges, thousands of yards).  Weight is in pounds, and fuel is in gallons.

Offline TexInVa

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« Reply #27 on: June 06, 2007, 05:27:34 AM »
Quote
Originally posted by ArkyAce
You are all starting to confuse me, are the distances not measured in Kilometers on the game??  I could get a conversion chart out but wow, that seems like a lot of work...:rolleyes:


Fly the spitfires and set the convergance for all the guns to 650.

Offline Lusche

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« Reply #28 on: June 06, 2007, 06:21:17 AM »
Quote
Originally posted by TexInVa
Fly the spitfires and set the convergance for all the guns to 650.


Only if you like to waste ammunition.
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Offline TexInVa

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« Reply #29 on: June 06, 2007, 07:59:34 AM »
Quote
Originally posted by Lusche
Only if you like to waste ammunition.


LOL, I waste ammo anyway, no matter what the convergance is. But with the laser-like trajectories of the 20mm hispano's, the spits really don't need the convergances set anywhere but 600-650 yrds.

The 303's aren't really good for much but to get the enemy aircrafts attention (600-800 yrds) or in close in deflection shots at the canopy (Or anywhere on the zeke.... ;) ).

Let me see if I can find the links to the targets.....

Spitfire 20mm

Aim a little high, and you can even get hits outwards of 800yrds.