Author Topic: HTC we really need a buff perk point sink....  (Read 1118 times)

Offline AAolds

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HTC we really need a buff perk point sink....
« Reply #15 on: May 29, 2007, 01:40:10 PM »
Perked ord would be cool, depending on the options, like napalm, I'd pay for that.
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Offline tedrbr

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HTC we really need a buff perk point sink....
« Reply #16 on: May 29, 2007, 01:46:20 PM »
Quote
Originally posted by AAolds
Perked ord would be cool, depending on the options, like napalm, I'd pay for that.


Things like napalm and incendiaries are Area Effect(AE) and Damage over Time (DoT) effects, if modeled correctly in game, and the current game damage code does not work that way as I understand it.  It would not be a simple addition, and it's effects would be limited to soft targets really.  Or, they could just add the eye candy, but the actual code would be just like the existing bombs.

With a lot more emphasis on ground targets: front lines, troops, marshaling yards, freighters for anti-shipping operations, communications centers, destroyable bridges, more emphasis on strategic targets...... with the work that would go into all of that, then I can see more specialized ordnance added to the game along with a major rebuild of the game code.

Offline KayBayRay

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HTC we really need a buff perk point sink....
« Reply #17 on: May 29, 2007, 02:00:38 PM »
I am still pretty  new to AHII, however most of my flight time is in buffs. So I have some thoughts on this thread.

Extra aircraft, nah... 3 is fine for me.

I would like to see some other options of aircraft to fly but that will take a lot of time and effort for HTC to accomplish unless they are already moving that way.

I do like the idea of perhaps perking the ability to customize your ord load out as long as it is within the capabilities of the particular aircraft you are flying. I wouldnt want to see B26's carrying Lancaster ord loads. That would be rediculous. However this may require some work from HTC to code some of these options.

I was thinking perhaps an option of extra ammo. Usually not a problem but on longer flights over defended airspace I have run out of ammo.


I personally dont care much for the AR234. IMO it has a wimp ord load out, no defensive guns and other than some kind of nastalgic kick I dont care to take the ride. Just my preferences though.

I must point out that even as a newb I am acquiring a pile of Bomber perks and I can see that as I continue to play my personal style I will soon amass a huge number.

Here is an idea, however I expect a huge Powerwhining session as a response to this. What about transfering perks from the category earned from and spend on another? For example since I suck as a fighter pilot I have zip point doodle fighter perks. I am not too bad as a buff pilot and have a lot of perks there. Perhaps we can use those perks on fighters, vehicles or some other category we dont have them in? Being a newb maybe I just dont get it but IMHO... perks is perks. Dont really see why it matters what I spend them on as long as I earn them.

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Offline Beefcake

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HTC we really need a buff perk point sink....
« Reply #18 on: May 29, 2007, 02:21:26 PM »
I would support a move to perk buff drones if they gave us the 4th one, however, there is a problem with that. New players to the game wouldn't be able to take up formations and thus have a far less likely chance of survival then vets do. (Even greater than they have now.)

On Otto, I mainly just threw that one out there. IMO unless we have 1 player flying formations of 12 planes, I don't think otto should ever be introduced.

The main reason I started this thread is because I wanted to suggest ways for HTC to do this without having to add another plane. I think we all know that the only true way to have a new sink in the game is for a good plane to come in, however, that would take months and months, and I'm sure the fighter jocks would not be happy with yet another buff coming after the B25.
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Offline tedrbr

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HTC we really need a buff perk point sink....
« Reply #19 on: May 29, 2007, 02:22:59 PM »
Quote
Originally posted by KayBayRay
I personally dont care much for the AR234. IMO it has a wimp ord load out, no defensive guns and other than some kind of nastalgic kick I dont care to take the ride. Just my preferences though.

3 X 500kg bombs per plane.  That's about 3,306 lbs for 1 plane, nearly what a B-26 can carry, (and more than all but the 4 heavy bombers) at up to 455 mph.  Nearly 10,000 lbs for a flight of three.  Also has a good climb rate.  It has some uses, but take a little to get used to.  Probably one of the best uses is to search for a carrier that the other guys have hid deep behind the lines, and kill it so your side can get it back.  But, I find the guns and variable (if smaller) bomb load of a Ki-67 more useful.  Also, may Arado pilots have trouble with the plane: things like calibrating the RATOs and never hitting their target.
Quote

I must point out that even as a newb I am acquiring a pile of Bomber perks and I can see that as I continue to play my personal style I will soon amass a huge number.

.....What about transfering perks from the category earned from and spend on another? .....
 

Ah, you hit on it between those two statements.  You'd have people doing milk runs in bombers to get points they can use on perk fighters, as it can be easier to earn points this way.  More milkrunners in EW and MW arenas.  More strat factory raids.  Now, would this be good or bad?  Most of these runs might end up as bomb and bail as buff drivers realized they can earn points faster with a ditch to make 75% of perks, and up again sooner, rather than take the time to get back to base and land for the bonus (not always true, but sometimes)?  
Lots of skilless pilots in perk rides they would quickly lose?

Nope, I'd rather have a few alternatives to the Arado to spend my buff perk points on (like to see the FlaK36 for GV points too) rather than being able to transfer them.  Perk rides are bonuses for doing well.  You earn them doing a particular kind of mission, you get rewarded with a perk ride for those types of missions.
« Last Edit: May 29, 2007, 02:25:38 PM by tedrbr »

Offline Beefcake

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HTC we really need a buff perk point sink....
« Reply #20 on: May 29, 2007, 02:26:38 PM »
Well here is an idea for the Buff--->Fighter perk transfer, make it so it's 4-->1. IE exchange 100 buff perks for 25 fighter perks, or even a higher rate than that, say 100-->10.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline tedrbr

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HTC we really need a buff perk point sink....
« Reply #21 on: May 29, 2007, 02:28:38 PM »
Quote
Originally posted by Beefcake
... I think we all know that the only true way to have a new sink in the game is for a good plane to come in, however, that would take months and months, and I'm sure the fighter jocks would not be happy with yet another buff coming after the B25.

Sadly, I'm not sure the bomber pilots will be happy shortly after the Mitchell's release either --- although the fighter pilot's will have a few weeks, or even a couple months, of what U-boat crews would call "The Happy Time".

Offline Krusty

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HTC we really need a buff perk point sink....
« Reply #22 on: May 29, 2007, 02:39:22 PM »
You underestimate the Mitchell! Many will fly it because we like it better than the B-26, not because it's better than it :aok


<-- would use the B-25 for a bomber a LOT more than the B-26.

Offline Karnak

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HTC we really need a buff perk point sink....
« Reply #23 on: May 29, 2007, 02:52:43 PM »
Quote
Originally posted by tedrbr
* Mosquito B.Mk XVI.  I'm not that familiar with to determine if it would be a good perk sink or not.  It would have to have some performance benefit to rate perk cost.

The Ar234 tops out at 377mph with three 500kg bombs in my tests.  Only once it drops the external bombs does it get up towards 480mph.

The Mosquito B.Mk XVI could do better than 400mph carrying a 4,000lb 'cookie' internally.  It won't gain much speed after dropping it, but it is faster when laden.


I don't think the He177 has the performance to justify perking.


The A-26, B-29 and Mosquito B.Mk XVI are the only bombers that have what it takes to be perked I think.

I guess you might perk the He177 for about 5 points or so.
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Offline bozon

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HTC we really need a buff perk point sink....
« Reply #24 on: May 29, 2007, 03:17:31 PM »
A yellow post-it note has been secretly "removed" from HT's monitor. In ways I cannot yet reveal, it was delivered to me. It reads so:
Quote

Bober perk sinks to inplement:
1. Perk 1000lbs and above.
2. Perk drons.
4. Model Mosquito XVI.

I totally agree with that. Bomber perks are easy to earn. Drones are expendable for most bomber pilots. What reason have they to save the drones after they released the ordnance? If you pay for them, even 1 measly perk each, you'll have some respect for their lives.

Perking heavy bombs is a part of an attempt to encourage landing attack and bomber sorties. If you want to fly your tiffi into the target, or dive bomb a CV with a lancaster, you can do it for free with small bombs (less effective) or pay your perks.

Remember - everything is free if you land it.
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Offline LTARsqrl

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HTC we really need a buff perk point sink....
« Reply #25 on: May 29, 2007, 03:33:15 PM »
More planes in a formation?  Not till you make it so they can't carpet bomb from 200 feet.  OR, give us the 88 for a defensive weapon.  

Perk the drones?  Good idea.  That might help cure people from flying a formation in and loosing all their drones carpet bombing.  Or doing the "Bomb and Bail" routine.  You don't see to many carpet bombing Ar-234s now do you?  I know there are some buff bunnies that have like a 4 to 1 death to kill ratio just because they fly at tree top level to carpet bomb a GV or two.  They routinely loose all their planes and just reup.  No loss.  What the heck.  BUT if they lost perk pts for every drone they lost, it wouldn't be very long at all before that would end.  :aok

And as for having more buffs or fighters?  As I said once before.  There are 73, soon to be 74 airplanes to chose from and 11 vehicles with only two that are designed for air defense.  

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Offline BaldEagl

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HTC we really need a buff perk point sink....
« Reply #26 on: May 29, 2007, 03:48:14 PM »
Quote
Originally posted by Karnak
The Ar234 tops out at 377mph with three 500kg bombs in my tests.  Only once it drops the external bombs does it get up towards 480mph.

The Mosquito B.Mk XVI could do better than 400mph carrying a 4,000lb 'cookie' internally.  It won't gain much speed after dropping it, but it is faster when laden.


As I said, I've been flying the Ardo almost exclusively this camp.  At 8-10,000 feet with three sectors to build and stabalize speed I usually calibrate at between 409-412 mph TGS (with 3 500kg bombs).  Once the ord is gone it's good for between 455-458 mph in level flight.  Faster in a slight dive.

You might want to re-try your tests.
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Offline Krusty

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HTC we really need a buff perk point sink....
« Reply #27 on: May 29, 2007, 03:57:03 PM »
Squirrel, there's nothing wrong with carpet bombing GVs.

The reason you don't see Arados doing it is because carpet bombing requires many bombs to cover a large area... Arados would be more of doormat-bombing (pathetic bombload).

I agree that perking drones might be interesting (but not adding more drones for more perks), I just don't think so for the same reasons you do.

Offline Beefcake

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HTC we really need a buff perk point sink....
« Reply #28 on: May 29, 2007, 04:43:52 PM »
Ok...why do I want the 4th drone?

Perk Sink, extra defense, greater chance of success when bombing targets, and it would just be cool to have 4 planes.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline Krusty

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HTC we really need a buff perk point sink....
« Reply #29 on: May 29, 2007, 04:55:58 PM »
Last thing bombers need is MORE guns all laser-slaved to the same gunner....

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