Otto? No ... besides, if limited to ammo loads you have now, a smart interceptor will be able to get Otto to waste all his ammo at extreme range, then you is easy pickings. Bad idea.
Death Star? No .... Death Star vulch would be worse than dive buffing in game. Besides, too much of the "who needs a gunner" stuff in text buffer now. Personal experience is that most potential gunners sux. They waste ammo, shoot at anything withing 5K (even friendlies), are ineffective, and leave without telling you.
Perked ord? No ... I've got issues with taking away what buffs have now, unless they get something in return. As HTC policy is nothing larger than the cookie cutter 4K bomb, there is no benefit along this route.
Arado? Eh.... Actually, I much prefer the Ki-67 (and it's guns) for similar missions. Arado is the only perk buff ride, and it's a bit of an acquired taste. I used to kill CV's with flights of Arados, but I still prefer the Ki-67 for that role. If you look through the data available, you'll see the Arado rates as one of the least flown aircraft in the game, along with the Val and Kate
(we need the Judy!).
Extra Drones/ Perk All Drones? Possibly. I could support the purchase of ALL drones, if we could purchase up to Five extra drones (formation 3 across, 2 deep, rear row offset) instead of two we get now. Folks at TT would hate it. CV squads would hate it (no one like to fly CAP). It would bring the strategic targets (HQ and Factories) back to being hit more often and needed defense. I think you'd have to get rid of the drone catch up speed with this option too. Force buff drivers to maintain their large formations. But, because of TT and CV's, I don't see it happening. Too bad. Be nice to bring strategic bombing back into the game.
Additional Buff Perk Sink? Yes please (but not getting one anytime soon). The contenders are the
A-26B and A-26C Invader, the
B-29 Superfortress (sans nook),
Mosquito B.Mk XVI, and possibly the
He-177.
* Don't think we'll ever see the Superfortress.... too high, too fast, too big a bombload vs gameplay and the whole 'i wanna nook' crowd. Safe bet it's out.
* He-177 may also be too big a load and too high alt and speed for gameplay. Then there is the issue of guided munitions like the Henschel Hs 293 or Fritz X it could carry. Be nice if Germany had it's only heavy bomber produced in numbers.
* Mosquito B.Mk XVI. I'm not that familiar with to determine if it would be a good perk sink or not. It would have to have some performance benefit to rate perk cost.
* A-26B (solid gun nose) and A-26C (glass nosed Norden bomb sight) Invaders I've gone into great detail here:
A-26 Invader thread Among the 'Vader's pros is the fact that the B and C models are only different in the nose configuration. For the work of one new plane model, you get the Ground Attack A-26B as well as a good fast penetration A-26C bomber better than the Ki-67 and B-26 with the Norden bombsight for level bombing.
Better performance than the A-20 and B-26. Uber strafer. Up to 14 rockets. Variety of ord options. Two potential perk sinks for development time of one.
But. Sanjaya wun......
As to crockett's comment on something else for GV perks:
German 88mm FlaK36 with a light perk cost would be my choice.