Author Topic: Bug on current FSO map  (Read 285 times)

Offline AKDogg

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Bug on current FSO map
« on: June 07, 2007, 05:03:19 AM »
A4 airfield of the current FSO map has a bug. I was talking with the Badguys CO tonight and the reason for all there crashes in the begining of the fso was when they spawned on the runway they either died instantly or hit a tree. He said it didn't matter what direction u took off from. 1 u died instantly the other u hit a tree. In order for them to get off the ground without dieing, they had to up from the hanger. They flew the la5 I believe just incase it has to do with the plane used.
AKDogg
Arabian knights
#Dogg in AW
http://aksquad.net/

Offline Dux

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Bug on current FSO map
« Reply #1 on: June 07, 2007, 01:06:50 PM »
Thanks, Dogg... we're already looking into another potential bug, we'll check this out too. I'll check the logs to see where the Badguys launched from.

Anyone else have any problems with rearm pads? Notably the NE ones on small fields?
Rogue Squadron, CO
5th AF, FSO Squadron, Member

We all have a blind date with Destiny... and it looks like she's ordered the lobster.

Offline Dux

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Bug on current FSO map
« Reply #2 on: June 07, 2007, 01:09:12 PM »
Btw, anything pertaining to SEA terrains should be posted in the appropriate Special Events forum, in this case the FSO forum. This forum here has nothing to do with SEA.
Rogue Squadron, CO
5th AF, FSO Squadron, Member

We all have a blind date with Destiny... and it looks like she's ordered the lobster.