Operation Husky, an Aces High scenario
Three years of fierce fighting in Africa have ended in Allied victory. Allied leaders next consider steps toward invasion of continental Europe and decide upon a large-scale thrust into Italy, starting with Sicily. It will be the largest amphibious assault yet, code named "Operation Husky." On July 9, 1943, Operation Husky begins, and the sky over Sicily fills with a vast array of aircraft engaged in dogfights, bombing runs, intercepts, ground attack, escort, and sweeps.
This Aces High scenario has 3 frames and two sides: Allied and Axis. Players get two lives in primary rides, one life in "Vampire CAP" (limited-area fighter CAP's), and unlimited lives as gunners.
The Allied objective is to capture bases in Sicily, and the Axis objective is to prevent that. The Allies have various aircraft (P-38G's, Spitfire V's, P-40E's, Hurricane IID's, Seafire IIC's, F4F-4's, B-24J's, Boston III's, TBM-3's, Hurricane I's, FM-2's, and C-47's), ground vehicles (Shermans, M-3's, M-16's, LVTA2's, and LVTA4's), and naval forces (two carrier groups and two battleship groups) at their disposal.
The Axis has airpower (Bf 109G-6's, Bf 109G-2's, FW 190A-5's, Bf 110G-2's, C.205's, Ju 88A-4's, Ju 87D-3's, C.202's, and C-47's) and ground vehicles (Panzer IV H's, Ostwinds, and M-3's) to oppose and can also work to sink Allied carriers and battleships.
The scenario is designed for a ratio of Allied players to Axis players of 1.25 to 1 (nominally 120 Allied players to 96 Axis players).
Frame 2 starts this Saturday in the SEA at 3PM estnr. Try and show up at least 30 min early so your COs can get your set up.
Walkons are welcome and highly wanted. If you do plan on walking on please be sure to show up 30 min early so you can get in uniform.