Sqrl, if you are responding to me, I didn't say I wanted a 15 second delay at spawn. I was referring to when a player despawns - and pointing out that if their vehicle is still "in the game" for a period of time after they select despawn, they will be delayed getting to a new vehicle for that same amount of time.
I'm simply pointing out that this request will have a probably unintended affect - if there was a "safe zone" at the vehicle spawns, unless you add a 10-15 second delay at despawn, people are going to spawn in a vehicle, take a few shots, and then quickly despawn before they can be killed. Eventually, a player or two will manage to thwart even a determined effort by a vastly superior force simply because they are untouchable - they can warp in, fire, and warp out.
Meanwhile their enemies have a 15 or 20 minute drive home once damaged.
I was pointing out that it would stop some of the "warp out/Warp in" to avoid bombs, too, which can be a bit annoying.