Hi,
New problem i have encountered:
I made one big flat object, covering 4 square miles.I use that as a background for smaller flat objects.I set the big object zbias to 1, to have it to show above water tile, and smaller objects have the zbias set to 2, to show above the big object.Problem is, in te and in game, when looked from most of the angles, smaller objects show up below the big object.Both objects have transparent areas, using or not using the stencilalpha tag does not help.
Help needed please.