Author Topic: Flight deck lock for CV commander  (Read 1907 times)

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
Flight deck lock for CV commander
« Reply #15 on: July 08, 2001, 09:56:00 PM »
I like the idea of a rotational freeze on CV command for a country switcher... solves that problem neatly.

Getting and retaining command of a CV is generally aquired via having the rank to do so.. to get the rank necessary to 'command' the current CV group you have to have demonstrated yourself something of a tactician in the first place.. ranks are based on an individuals performance ALL aspects of the game... a tactics test in it's own regard.

Should one guy freeze that flight deck inappropriately; I'm sure the enraged noise on the country channel would attract the attention of a higher ranking individual who could if he chose; kick his butt off the boat and unlock the damn deck. Which seems to have worked ok up to this point.  :D

Further.. what I'm suggesting is just plain and simply 'Command' of that CV group in a more true form... not just 'command' of the course it steers.

<S!>
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline AKDejaVu

  • Platinum Member
  • ******
  • Posts: 5049
      • http://www.dbstaines.com
Flight deck lock for CV commander
« Reply #16 on: July 08, 2001, 10:25:00 PM »
Not really Hangtime.

The only real qualification is to play alot and to use a wide variety of vehicles.

I still havent seen corelation between ranking and strategic sense.

...and... it doesn't matter if it is someone switching sides or not... it could be something as simple as a grudge... not enough people supporting someone's missions... someone feeling too many of their countrymates are just furballing from a CV and wants to put a stop to it... whatever.  There is no neat solution.

AKDejaVu

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
Flight deck lock for CV commander
« Reply #17 on: July 08, 2001, 11:15:00 PM »
Hmmm... how many times in the past 8 tours would have you hopped onto a CV and just to piss folks off[/i] locked it's flight deck??

I fail to see why the current critera for 'command' of a CV's helm should not also include giving that same person a switch to control flight ops... they already let us drive it; why not let us control when it's offensive power can be unleashed?

Offering the reasoning that 'some idiot can misuse it' is the same as saying "I'm not crossing the street because 'some idiot' might run me down". You'll never get to where yer going and we won't find out if it'll work till we try; right?

And speaking of abuse... in a sim where 'car bombing' is still possible, how can the objection of 'possible abuse' be made in this circumstance?

Freeze CV command for a country switcher for 12 hours.

Enable fight deck lock for CV only if a mission is posted by the CV commander with the CV as launch point.

Auto unlock the flight deck if the commander disco's or leaves the carrier bridge. If he wants that deck locked; he'd better stay aboard and have a damn plan we can all see.

Seems kinda simple; really. Less likely to be abused than carbombing; certainly.

[ 07-08-2001: Message edited by: Hangtime ]
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline AKDejaVu

  • Platinum Member
  • ******
  • Posts: 5049
      • http://www.dbstaines.com
Flight deck lock for CV commander
« Reply #18 on: July 08, 2001, 11:26:00 PM »
Hangtime.. its not about how many times it happens.. its about what happens if its done once.

Its also about giving a player the ability to deny other players to fly from a field.

Really.. think about it a bit.

AKDejaVu

Offline Hangtime

  • Plutonium Member
  • *******
  • Posts: 10148
Flight deck lock for CV commander
« Reply #19 on: July 08, 2001, 11:30:00 PM »
Jeeze; I have thought about it. Really.

They haven't addressed the infamous 'country switch and grab the CV' senario that occured recently... and they haven't addressed the 'carbombimg' dweebery.

What I've suggested fixes one, and creates no new ones that I can see.
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.

Offline eddiek

  • Silver Member
  • ****
  • Posts: 1442
Flight deck lock for CV commander
« Reply #20 on: July 08, 2001, 11:41:00 PM »
Actually, I think Hangtime's idea has far more positive's then negatives.  
The "sneak" attacks would be cool, IMHO.  And as far as abuse.....there have already been solutions to the country switchers proposed in this thread.......I think whether or not the lock on flight operations gets implemented, the lockout of someone who just switched countries should be implemented.  
From where I am, I see it as a great idea.

Offline DmdNexus

  • Silver Member
  • ****
  • Posts: 901
Flight deck lock for CV commander
« Reply #21 on: July 08, 2001, 11:51:00 PM »
Allowing Squads to buy CV TGs with their perk points would solve this problem.

Let's say a CV TG costs 1000 points.

Every squad member online would be asked if they want to contribute to the perk pool..

Then the CO of the Squad can disable/enable flight, and direct the CV where ever they like.

Ewe!! Purchasing CVs with perks... <I like that idea>

Or maybe have a separate perk system just for squads - so it's a common perk points.. which allows the CO to buys special things like beer and sheep.

Nexus

Offline Ghosth

  • AH Training Corps (retired)
  • Plutonium Member
  • *******
  • Posts: 8497
      • http://332nd.org
Flight deck lock for CV commander
« Reply #22 on: July 09, 2001, 12:23:00 AM »
Actually I like Hang's idea, especially with
tac's "vote" by those in the mission as a modifier.

If 6 guys are willing to sit in the tower to get CV in position for a good sneak attack, let em lock the deck.

Or maybe anyone should be allowed to lock flight opps for 5 minutes. Command won't work but once an hour. So if you want to keep it locked for an hour. You would have to have 12 guys working together to make it so.

One way or another I think it's workable without stepping on too many toes.

Offline eskimo2

  • Platinum Member
  • ******
  • Posts: 7207
      • hallbuzz.com
Flight deck lock for CV commander
« Reply #23 on: July 09, 2001, 03:58:00 AM »
I like the voting idea, or some varient of it.

Or

Perhaps while plotting the TGs course, the commander could place a large dot on the line (for all to see) that indicates the point at which AC can launch.

If someone tries to take off, when they hit "FLY", a screen pops up requesting them to hold flight so as to not give away the CV's position, also the person requesting the hold name appears, as well as a countdown... "9 minutes till launch".

The pilot can then hit "OK Hold" or "Override" and launch anyway.

This way people can still do what they want, but comunication takes place that may prevent the unaware from giving away the CV's location.

eskimo

Offline popeye

  • Gold Member
  • *****
  • Posts: 3709
Flight deck lock for CV commander
« Reply #24 on: July 09, 2001, 06:15:00 AM »
Use the mission planner thingy.

Someone takes command of the CV, and posts a mission using the CV as the launch point.  Some required minimum number (10?) of people sign on to the mission.  As long as the minimum number are signed on, the mission commander retains command of the CV, and can lock the flight deck.

If the mission planner discos, the mission times out, or too many people resign from the mission, the flight deck is unlocked and CV command is up for grabs.

Still a potential for abuse, but it will take a GROUP of abusers, and their callsigns will be posted for all to see.    :)

[ 07-09-2001: Message edited by: popeye ]
KONG

Where is Major Kong?!?

Offline eddiek

  • Silver Member
  • ****
  • Posts: 1442
Flight deck lock for CV commander
« Reply #25 on: July 09, 2001, 07:27:00 AM »
Great addition to the original idea, popeye!

Just hope it happens...................

Offline AKDejaVu

  • Platinum Member
  • ******
  • Posts: 5049
      • http://www.dbstaines.com
Flight deck lock for CV commander
« Reply #26 on: July 09, 2001, 07:32:00 AM »
Quote
Someone takes command of the CV, and posts a mission using the CV as the launch point. Some required minimum number (10?)

Can you be signed up for a mission and still play the game?... or do you have to be waiting in the tower.

What if someone wants to hit a port way on the other side of the map... but someone else wants to hit a base much closer.

You are talking about a player being able to dictate whether people can launch from a field or not.  One player.

AKDejaVu

Offline Steven

  • Parolee
  • Nickel Member
  • ***
  • Posts: 681
      • http://members.cox.net/barking.pig/puke.htm
Flight deck lock for CV commander
« Reply #27 on: July 09, 2001, 11:37:00 AM »
Personally, I actually like the premise but sadly I'm not sure this type of thing belongs in the Main Arena.  I view the MA as a free-for-all do-what-you-want area and the Historical Arenas (which I wish there were more events and more participation) are for things such as this.  What's next, the control of what we are allowed to strike so as to not alert defenses and impede anyone's surprise plan for field conquest?

But I wonder, if you need 10-people to sit and wait on the CV to hold the deck closed, will it really only take 10-minutes for the CV to get into position for a surprise attack or does it take 30-minutes or more with people just sitting there in the Tower View?  We all pay $30/month and why is someone's CV sneak attack more important than someone else's single aircraft CV launch into battle?  This is just a game and if there were real ramifications to it, I'm certain we'd see a whole lot more strategy going on.  

I read what I typed and it sounds like I'm very against the idea, which I'm not.  In my own heart, I kinda like it because I in fact prefer the planned missions.  I'm just hesitant about restrictions in the Main Arena which is really just a mass furball area where an F-4U can meet an FW190 or LA7 and that's the whole point.  Subjectively, I like it...Objectively, I am not comfortable with it.

-Puke

Offline popeye

  • Gold Member
  • *****
  • Posts: 3709
Flight deck lock for CV commander
« Reply #28 on: July 09, 2001, 11:46:00 AM »
"You are talking about a player being able to dictate whether people can launch from a field or not. One player."

Well, if you read my post, you'll see that I'm talking about ELEVEN players being able to take control of the CV -- not one.  Maybe that number is too low.  Maybe it wouldn't work at all.  Just an idea.
KONG

Where is Major Kong?!?

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Flight deck lock for CV commander
« Reply #29 on: July 09, 2001, 11:57:00 AM »
How about a system that alerts people who go to the carrier to not take off until the launch order is given.

It could be a pop up message like sometimes appear when first entering the game.

This would allow people who really didn't care to still take off and at the same time it would be a mechanism that couldn't shut down the carrier ops.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-