The only way to have historical realism is in a Historic Scenario. You have a command structure, a plan, limited plane set, limited radar, etc. You play by the rules or get ejected. I feel historic scenarios are the high point of the game.
In the MA, it is sometimes frustrating because no one is in charge and cooperation is voluntary. But then you can have a lot of fun because you have control over what you want to do.
I think this is a good idea, but it could be abused in MA. Maybe the mission planner could be improved to make it easier to set up, notify others, brief, and launch missions. If others know you have a mission planned at that CV, they would join in, or go someplace else.
Gunner <CAF>