Easy there now people......
You there put that gun down!!!... right now !!!!
Easy now people... I've got 3 things I want modelled, imo its for realisms sake.
1. Head ThicknessNo not talking about HT's or Pyro's head, am talking about an average head. Gotta admit its THICK

When I move my head to the side of a window I can't place my retina flush on the glass surface, part of my head gets in the way.
Head movement should be limited in that manner, you can't be able to move your head until you can see the polygon representing the canopy in the middle of the screen.
2. Glass ThicknessSame as above. A polygon has no thickness, a glass canopy does.
3. Neck length, or shoulder strap lengthThere is no way in hell you can move your head on the P-51 all the way fwd to where the K-14 gunsight sits and look 180 degrees back. FWD movement of head should be restricted to max length that the shoulder starps would allow.
Snorkey
that is all...... flame away
