Author Topic: Dogfights.  (Read 2856 times)

Offline Roidrage

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Re: Re: Dogfights.
« Reply #60 on: July 14, 2007, 07:57:47 PM »
Quote
Originally posted by Carwash
Hey Van,  you got the rednecks last words wrong.  They actually were"Hey guys, watch this..."


Thought it was "Hold my beer and watch this"

Offline Masherbrum

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Dogfights.
« Reply #61 on: July 14, 2007, 08:13:25 PM »
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Originally posted by Raptor
So after every new episode of Dogfights you see an infludx of people trying to silulate what they saw. SBD dogfight episode is a good example. Does this mean we will have even more suicide bombers than usual?:rolleyes:
I'm glad other's have noticed this drivel as well.   <> Raptor
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Offline Nangleator

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Dogfights.
« Reply #62 on: August 23, 2007, 10:06:22 PM »
So glad they finally did Verner Voss!

Offline sgt203

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Dogfights.
« Reply #63 on: August 23, 2007, 11:30:37 PM »
Hop into the ships guns for all the Kamikaze Proxys on the way!!

:lol

Offline Dux

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Dogfights.
« Reply #64 on: August 24, 2007, 11:17:55 AM »
If only they could do some over-used amateurish computer animation cliches... like having the planes constantly fly through the "camera"... cuz that would be exciting! ...and then they could also do the simulated camera shake when they did that, because IRL it would be so hard to hold the camera still when an aircraft was flying through you. That would be so awesome! :aok

In all seriousness, though... it's a show that has some nice touches, but overall it's 30 minutes too long, incessantly repetitive, and seems to be geared at 10-year-olds.

Too bad... they could really do something great with that subject matter. :(
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We all have a blind date with Destiny... and it looks like she's ordered the lobster.

Online The Fugitive

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Dogfights.
« Reply #65 on: August 24, 2007, 12:16:47 PM »
Ya, I'd be more interested in the shows if the stories were a bit more fleshed out. They can cut back on the computer graphics a bit, and get more info from "those who were there", with vintage photos and films.

all in all, it is entertaining

Offline Treize69

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Dogfights.
« Reply #66 on: August 24, 2007, 12:29:16 PM »
For those who aren't dweebish history and ACM afficianados, its a great show, my Dad and Grandmother both watch it whenever its on. Grandma wants to see the BoB and the Eagle Squadrons. Dad loves the Vietnam episodes.

Nice to see they're starting to use diaries and combat reports instead of exclusively interviews and memories. Opens up a lot of possibilities, especially as most of the really famous aces are no longer with us.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Nangleator

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Dogfights.
« Reply #67 on: August 24, 2007, 12:49:05 PM »
Yeah, it's a little beneath us.  Probably best to watch it with the sound off.

"Yeager is here.  The German is here.  Yeager needs to be a little higher.  He remembers his training and pulls back on his stick.  The maneuver works!"

And the camera shakes are driving me batty, too.  I'm on an animation board where one of the animators asked for comments and crits.  I *****ed a little about the camera shakes.  No response.  I also asked for Verner Voss, but I doubt I'm the reason he ended up on the show last night.

Offline Dux

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Dogfights.
« Reply #68 on: August 24, 2007, 01:06:43 PM »
Nangle, you said it was a Lightwave BBS earlier... are you a LW user? If so, how do you like it?

I've been using ElectricImage Universe for several years now, finally convinced my superiors to spring for the full version of Maya. :)

I hear Lightwave is also a good program... curious to hear your thoughts.



Oh, and BTW... they really do do a pretty good job animating the dogfights, I just wish they'd drop the cliches. I'm really glad they're not going for the shaky zoom in-zoom out  Battlestar Galactica routine.
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We all have a blind date with Destiny... and it looks like she's ordered the lobster.

Offline Treize69

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Dogfights.
« Reply #69 on: August 24, 2007, 01:41:48 PM »
They do it quite frequently actually, Dux.
Treize (pronounced 'trays')- because 'Treisprezece' is too long and even harder to pronounce.

Moartea bolșevicilor.

Offline Nangleator

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Dogfights.
« Reply #70 on: August 24, 2007, 02:03:30 PM »
I've used LightWave since '95.  Love it like crazy.  I tried Maya for a month and couldn't wrap my head around it.

Seems like Maya is good if you've got coworkers helping.  LW seems better for a one-man shop.  Good modeler, funky character animation tools, but great native renderer.

Teaching myself Blender now.  Can't beat that price!

As for the show, I wish there were more and longer shots from in-cockpit.  They say "You're in the cockpit!"  and then they show all these zoomy external shots.

Offline Krusty

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Dogfights.
« Reply #71 on: August 24, 2007, 02:45:57 PM »
I started in Electric Image, then moved to Lightwave. After that I moved to 3DSMax (my school changed their policy, forcing me to retake the class to relearn it).


This was a while back, but from memory, Electric Image had a more intuitive NURBS system. However, the system was flawed. It would work volumetrically, which was nice, but if you tried to export and import things, or tesselate them, you could run into irreparable problems with missing faces or errors.

Didn't see as many of those in Lightwave. Lightwave seemed different, but seemed like it had better surfacing tools. Easier to use and understand.

3DS has worse surface tools. That is, they're more powerful, but less intuitive and harder to get "what I want" when compared to the other software. I really like the animation control better than the other two, however. Much more control. I've gotten into the skeletal system and IK as well and I hear it handles them better than LW or EI (but, I confess I did not get as far in either so can't say from my own experience).

Offline 1Boner

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Dogfights.
« Reply #72 on: August 24, 2007, 04:58:08 PM »
I think its a pretty good show.

Most of you guys are just  being too analytical.

You should just enjoy the show for what it is, entertainment.

I know that I do.




Your Buddy,

Boner
"Life is just as deadly as it looks"  Richard Thompson

"So umm.... just to make sure I have this right.  What you are asking is for the bombers carrying bombs, to stop dropping bombs on the bombs, so the bombers can carry bombs to bomb things with?"  AKP