Author Topic: Did anything happen to the 50 cal?  (Read 7556 times)

Offline AKDejaVu

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Did anything happen to the 50 cal?
« Reply #15 on: October 17, 2000, 11:09:00 AM »
Had an M3 survive 4 passes before I finally got him with 6 .50s.  I was hitting him well on each pass.

Had a b26 take about 30 hits to a wing from my .50s and keep flying.  I broke off when my wing came off after 2 pings from the 26.  Someone else came in and fired a quick burst and killed the b26.  I got an assist.

6 .50s are definately a departure from 4 hispanos

AKDejaVu

Offline fradim

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Did anything happen to the 50 cal?
« Reply #16 on: October 17, 2000, 11:17:00 AM »
 
Quote
Originally posted by Ice:
My gunnery is a joke since 1.04. It used to never fall below .10 and more often was around .14 to .16 range. Now it's .06 and worse.

Ice

Yesterday I have posted a message at MOL list reporting the same problem!

My gunnery which was already mediocre before got even worse since 1.04:
TOUR   Hit %
5      0.0515
6      0.0587
7      0.0554
8      0.0408
9      0.0309

 
Quote
Originally posted by Ice:
I suspect that what is happening is we just are not hitting what we're shooting at...
Ice

That's exactly what I've noticed and your frustration is mine. Do u use vsync off? Sometimes I wonder if this now makes more difference now ...

BTW, I usually fly CHOG and I only shoot at 300 or less and my conv is set to 300.

Offline Apache

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Did anything happen to the 50 cal?
« Reply #17 on: October 17, 2000, 11:35:00 AM »
Hangtime, at first I thought you had lost yer marbles till I went & viewed films myself. I saw the same thing! Guns with a g load does seem to be altering each gun differently. Either that or the aspect angle of my view was foolin' me.

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Nath-BDP

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Did anything happen to the 50 cal?
« Reply #18 on: October 17, 2000, 11:39:00 AM »
I've been flying the 51 lately and it seems that in 1.04 it became easier to hit with .50s and harder to hit with Mausers.  Most of my kills in 51 are jumps or kills from d.400 or so, its very easy to hit a manouvering target at far ranges with .50s, this is the trick.

I have had no problems with .50s, only with snapshot ability which is expected.

Ice

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Did anything happen to the 50 cal?
« Reply #19 on: October 17, 2000, 11:50:00 AM »
Heya Rip...

Since the first day of Beta, I never pulled the trigger unless inside of 300...I have not changed my MO in the slightest since 1.04 yet I cant hit what I used to be able to hit.

Nath

I checked your numbers in the 51...come talk to me after you've got some experience in this ride

Fradim....

Never played with vsync...don't even know what it does

I've also notice that lined up on a bandits six, the trajectory of the rounds in flight behave differently....I'm lost. I will figure out how to kill again in my favorite ride!

Ice


Nath-BDP

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Did anything happen to the 50 cal?
« Reply #20 on: October 17, 2000, 12:02:00 PM »
I don't play for score but perhaps you would like to take a gander at the dueling ladder.

Offline easymo

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Did anything happen to the 50 cal?
« Reply #21 on: October 17, 2000, 12:12:00 PM »
 The icons disappearing below the nose, has given a big advantage to the 50,s, already. There flatter trajectory allows you to keep the con in site while firing.

 On the film thing. It is vary easy to make a film with the drones now. I have been flying N1K2 since beta. I've never seen a one or two ping kill. Please make a film of this.

[This message has been edited by easymo (edited 10-17-2000).]

Offline bloom25

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Did anything happen to the 50 cal?
« Reply #22 on: October 17, 2000, 06:38:00 PM »
Fishu, I normalized the results for 6 guns for the 50s and 4 guns for the 20mm HS.  Even if 25 rounds would do the job, that's only 1/3 second of fire from all 6 guns.  IMO in 1.03 it seemed like it took about 1 second of good hits to down a fighter and about 2 seconds to down a bomber.  Now, well, up to about 3 seconds or more at 300 yds.

I think that maybe this is realistic, but if it is the HS is certainly WAY to leathal by the same argument as I originally posted.  (Average destrucive effect of 26.66 rounds of 50 cal in AH by my calculations.)  No matter what, something has changed with the .50s that make it much harder to get kills compared to 1.03.  I'm not the only one who feels that way.  It's also become MUCH harder to land deflection shots now, only compounding the damage reduction.

I sure wish Pyro would comment on this.

Hangtime, I looked at that too, strange isn't it.  The .50s should be the easiest weapon to get hits with deflection shooting, this is certainly not the case.

Fishu I think my reply was probably a little harsh, it wasn't meant to be.  I was only trying to back up my original statements.  

All I'm really wondering is why the .50s seem so far out of balance with the rest of the guns right now.



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Offline bloom25

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Did anything happen to the 50 cal?
« Reply #23 on: October 17, 2000, 06:45:00 PM »
LOL, where did this 1 50 caliber come from.  What fighter can fire 1 50 cal?  If that was the case, yes, 2 seconds would be about right.  Divide that by 6 and you get 1/3 second.  Can you get kills with 1/3 second of 50 cal fire?  I don't think I've managed that.

Perhaps a film of you downing a fighter would be a good thing to prove your arguement.  



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funked

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Did anything happen to the 50 cal?
« Reply #24 on: October 17, 2000, 06:47:00 PM »
Go fly a 202 then whine about your Brownings!!!  

Offline CavemanJ

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Did anything happen to the 50 cal?
« Reply #25 on: October 17, 2000, 07:01:00 PM »
last night
6gun pony
vehicle hanger at V35
6 passes, dumping 1400+ rounds into it
hanger still standing
I returned to V35 with a JU88 and dropped the hanger with 1 500kg egg.

Before I was out of the arenas (but still in 1.04p4) for a few days I could down the VH at a V base with 1 good gun pass with a 6gun pony.

Something has happened to the .50s.  This seems likely as alot of people have noticed a serious drop in thier hitting power (which has always been weak I believe).

I noticed wind is back on in the arena.  Could it be stripping away more power from the guns than it should?  Cannon kites wouldna notice that much if they're scoring hit, they have the explosive payload in the shells and can still get the kills with relatively little ammo spent.

Sure hope this is fixed before the ships appear in 1.05.  Ain't no way the .50s we have now will pop the boilers on any ships.

Offline Pongo

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Did anything happen to the 50 cal?
« Reply #26 on: October 17, 2000, 07:27:00 PM »
My accuracy has dropped in half. Trying to find ways to improve it.
I was all proud of myself cause I actually managed to hit someone last night with some good shots that were not dead 6. Then I noticed it had taken me 250 rounds of 20mm to bring down a p51.
I really enjoyed the game more befor.

Offline Pyro

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Did anything happen to the 50 cal?
« Reply #27 on: October 17, 2000, 08:39:00 PM »
Nothing's changed.  If we were to make a change to something like this, it would have been documented.



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Offline bloom25

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Did anything happen to the 50 cal?
« Reply #28 on: October 17, 2000, 09:30:00 PM »
I believe you Pyro, I'm sure you would have told us if you had made changes.  That said, something has happened, I've never had to shoot this many rounds into a plane to damage it.  I've heard the same thing from many other people now.  Could it be that the wind has somehow effected the mg bullets?  All the cannon seem uneffected.



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Offline Hangtime

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Did anything happen to the 50 cal?
« Reply #29 on: October 17, 2000, 10:11:00 PM »
I have no explanation for the odd diffusion of the bullet stream. Watched those films about 20 times now.. sure as hell LOOKS like they are not even CLOSE to a convergence pattern.. how could they be so drasticly effected by 'G'? Should they be? Are they in fact doing what would be expected of them in those conditions?

 

Cockpit shot; same instant. No 'g's!

 

Very very strange. I know Pyro has not changed anything on gunnery.. and it's certain that the new 'e' model and relative speeds have had some effect, explainable and rational, sure. But it's ALSO true that initailly at least; the wind had an effect.. that wasn't an intentional gunnery change either.

So; what in hell is causing that insane diffusion when just a few g's are on the plane? At no time when I was firing in those films was I above 3 g's. And yet I see 6 divergent; radicly diffrent tracer paths when viewed from outside the plane.

I can't explain it... I have no clue.

I MUST be nuts!! Gotta be some quirk to the film I guess.

Hang


[This message has been edited by Hangtime (edited 10-17-2000).]
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