For years, profits took the stage over game quality. Rushed releases (almost every game is in this category), games that develop while the player base beta tests for them...etc etc.
I for one was sick of this and was very happy to find Aces High 2. It's been over a few months for me and I can say that I'm very happy to be here, although I really wish they would take a look at HO's and install some NEW MAPS for god's sake.
Alas - I am still left with an empty feeling. I would have though by now we would have seen, at the very least, an ultra realistic jet sim game. Ok, it doesn't have to be a Massive Multiplayer - even up to 16 would be fine.
Just wondering - has anyone found anything to fill that void for the need of a jet sim? I guess the public cries for it aren't loud enough to warrant the spending and research. It's easier to make a fantasy game whereas people spend countless hours in a buggy environment to yield higher levels to win...'nothing' in the end.
At least in Aces High 2 - you develop a real 'skill' so to speak. And with that experience, skill, and situations all develop into a real dynamic of game play that can not be replicated with corporate planning policies or profit making dreams.
Don't get me wrong. We do what we do for $$$$. But at one point, we have to ask ourselves, are we best suited for the job? If we love what we do, we would do it far better than anyone else that hates it but is well versed and educated in the field.
Thoughts?