(From Terrain Editor Help)
To change the elevation of just one vertex, Left Click on the terrain to highlight a vertex, then Right Click to set the elevation. The elevation at that vertex will increase by the value showing in the Set Alt edit box.
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Terrain elevation can also be set in smaller increments, based on the value in the Inc Alt edit box. Select a single vertex or an area of vertices, then Shift Right Click to raise the terrain. Use Ctrl Right Click to incrementally decrease the elevation of the selected vertex or vertices.
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For me, Right Click adjusts pitch and heading in the Terrain Editing Window, and CTRL right Click moves the terrain in the window.
1) Is the documentation outdated so that this is no longer correct, or is something else interfering?
2) Even better yet, is is there anyway to grab and drag a vertex to set it's alt, rather than having to set it via the dialog boxes? Doing so is very tedious ... heightmaps help, but it's hard to get a heightmap perfect before you import it.
3) Alternately, is there a tool that you guys can recommend to manually manipulate the heightmap that's less tedious?
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