Originally posted by Masherbrum
There were spies in WWII!
Yes there were spies in WWII, just as there are spies today. However, in war and in peace spying carries a very real risk. In AH, spying carries no risk, no danger, no cost, only a reward for the side that is doing the spying. In this light, spying in AH cannot be compared to spying in real life.
I agree that something should be done to cut down on spying. Turning off kill-shooter would be counterproductive. I can't tell you how many noobs I have seen trying to shoot down their own team mates. If kill-shooter were turned off, this behavior would run amuck.
My solution would be to increase the time you have to say in your new country before returning to your old country. Currently it is one hour. You spy for one hour and go home. Possibly this time shoud be 24 or 48 hours. This would not eliminate all spying, but I believe it would discourage it and reduce it. If you could not fly with your buddies for a day or two, you might be less inclined to spy, but those who wanted to try out a different country would still have the opportunity.
My two cents worth.