Author Topic: Question for those that Duel  (Read 2537 times)

Offline WMLute

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Question for those that Duel
« on: July 21, 2007, 03:41:38 PM »
Quick question.

If you in the DA doing a "formal" duel with a pilot using "standard" DA rules and you agree to a 3k merge, is it acceptable for a player to climb to 6k then dive down to 3k before icon range?

Opinions?


(EDIT: there is a backstory here which I will hold off on for now)
« Last Edit: July 21, 2007, 03:46:15 PM by WMLute »
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storch

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Question for those that Duel
« Reply #1 on: July 21, 2007, 03:44:40 PM »
hmmm smacks of sharp play there, what would be the point of a duel as the additional E constitutes an unfair advantage.

Offline Guppy35

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Question for those that Duel
« Reply #2 on: July 21, 2007, 03:53:45 PM »
3K is just that.

Diving down from 6K to gain all that E isn't in the spirit of the duel to me.
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Offline Kermit de frog

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Question for those that Duel
« Reply #3 on: July 21, 2007, 04:04:17 PM »
Next time indicate that he should never climb above the predetermined altitude until after both planes have merged.

Lute, next time, lose on purpose.
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Offline Bosco123

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Question for those that Duel
« Reply #4 on: July 21, 2007, 04:08:32 PM »
you said 3K that means 3K is the limit no higher you can go lower but not higher thats all
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Offline Fianna

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Question for those that Duel
« Reply #5 on: July 21, 2007, 04:09:09 PM »
No, it's not acceptable.


I've only seen that happen once, and it was when I went afk and forgot to turn off auto-climb. When I came back, I told the guy I was dueling what happened, and scrubbed off all my extra E before merging.

Offline Geary420

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Question for those that Duel
« Reply #6 on: July 21, 2007, 04:14:53 PM »
Poor form IMHO, did he hot merge too...

Offline Platano

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Question for those that Duel
« Reply #7 on: July 21, 2007, 04:15:03 PM »
no.
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Offline Ack-Ack

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Re: Question for those that Duel
« Reply #8 on: July 21, 2007, 04:42:03 PM »
Quote
Originally posted by WMLute
Quick question.

If you in the DA doing a "formal" duel with a pilot using "standard" DA rules and you agree to a 3k merge, is it acceptable for a player to climb to 6k then dive down to 3k before icon range?

Opinions?


(EDIT: there is a backstory here which I will hold off on for now)



If both agree on the 3k merge, it means that both cannot go higher than 3k on the initial merge.  Climbing to 6k and then diving to 3k before the merge to gain E is a chickenchit thing to do.


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Offline Spiked

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Question for those that Duel
« Reply #9 on: July 21, 2007, 04:46:56 PM »
Just a thought ... lord knows I am not great in duels.

If there is not a predetermined merge speed ... what does it matter if he dove from 10k ... as long as the merge was at 3k?  I have seen people scrub E prior to the merge to gain turning advantage.  How is that different?

Again ... more for my own knowledge & conversation sake.  When I do head over ... I like to know I am following the rules.


Offline SkyRock

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Question for those that Duel
« Reply #10 on: July 21, 2007, 04:53:40 PM »
Co-alt, co-E before the merge has been the rule of thumb in any duel, since I have been part of the community.   :aok
« Last Edit: July 21, 2007, 05:06:14 PM by SkyRock »

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline SkyRock

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Question for those that Duel
« Reply #11 on: July 21, 2007, 05:05:26 PM »
Quote
Originally posted by Spiked
Just a thought ... lord knows I am not great in duels.

If there is not a predetermined merge speed ... what does it matter if he dove from 10k ... as long as the merge was at 3k?  I have seen people scrub E prior to the merge to gain turning advantage.  How is that different?

Again ... more for my own knowledge & conversation sake.  When I do head over ... I like to know I am following the rules.


Generally both players take off from opposite fields at about the same time, in the same plane, with the same load-out, and climb to pre-determined altitude where they level.  When players get within Icon range, the two shall climb, dive, or stay level, but generally fly towards each other and cold merge(no HOing on merge).  Most consider HOing on any merge a cheap shot, as neither has gained an advantage on the other.  Those are the basic rules of an average duel in AH!

Mark

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Offline froger

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rules>>>?
« Reply #12 on: July 21, 2007, 05:22:32 PM »
bla bla bla who cares    dueling for fun is great but to settle a grudge is tarded....if it aint fun folks...why bother...






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Offline Husky01

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Question for those that Duel
« Reply #13 on: July 21, 2007, 05:26:59 PM »
Lute was this Hawkwhatever?  Ive got a nice film of him running from me in the DA and then into his field Ack. Fallowing the field ack killing me him bragging on 200 about killing me. luckily Kjetil was there to calm me down so I didn't get to upset about it and not waste my time with him.
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Offline Ack-Ack

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Question for those that Duel
« Reply #14 on: July 21, 2007, 05:56:42 PM »
Back when field acks didn't do any damage in the DA, some guy I was dueling tried the same thing Lute's guy did.  Came in at 10k right before the merge and dove to 5k since that was the agreed upon duel rules.  He blows the Vertical 8 on the merge and runs back to his base to hide in his acks.  I follow but stay out of ack range because I didn't want to give the guy a cheap win by letting acks shoot me down.  Then someone that was in the DA heard me ask the guy to leave his acks, the bystander sent me a PM saying acks don't hurt anyone.  I creep within ack range, see that they don't fire and then proceed to flame the guy over his base.  

The poor loser then sent me a PM saying he only dueled me to film evidence of my cheating and HT would be very interested in the 3rd party program I had used to prevent the acks from firing at me.  Then I had to listen to him rant about how if I didn't cheat, he'd had owned me on the merge, yada yada yada.  Don't recall the full name, other than it began with an H and ended with 55.  The funny thing is, he had initially asked me to duel so I could teach him some vertical maneuvers and reversals.


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