Originally posted by Krusty
You will always be flying with identical planes. So adding "faster" planes doesn't do anything -- you'd ALL have the faster planes!
Want faster planes? Race with faster in-game planes (tempest, 262, 163, whatever rocks your boat). You don't need new, specialized, highly over-boosted, post-war, unhistorical, aircraft to get that done. [/B]
I hear ya Krusty. I guess it's my communication skills (or lack of) that's creating confusion. You're point Krusty is execellent. If we all fly fast planes then nothing is different. Similar to marking EVERYTHING "Priority". If you do that to everything then NOTHING is actually "Priority". I agree with you.
But, much like we do now, we hae options in the current league. As pilots we all get the same aircraft. Done. But!.... we choose how to configure it. In our case, it's fuel load. You'll see guys out there flying test laps with 50% or 25% or maybe 25% w/ a drop tank. What ever they can think of that might reduce weight and give them an edge on the field.
So my whacked way of improving on aircraft performance is:
Step 1. We all get the same plane.
Step 2.
Offer clipped wings for a given plane we all fly. AH coded the model to slow down any plane by 15 MPH or more if you add a drop tank. So now, use that same model, reverse it and add 15 MPH or more if you select clipped wings for your plane. The trade off....of course you can't turn very well.. so is this the best choice for the course to be run that day? Not everybody will choose it. Some of those S turns arond water towers are pretty tough now. LOL.
Step 2.
Speed, Offer NOS (for example) based on the current WEP code. Maybe increase it's power output, but the risk is faster overheating and/or engine failure. That's the risk. Not everybody will choose this.
Some people will shoot the works and try everything... maybe a good decision... then again maybe not. And I think a lot of the existing code/models can be used after a little rework.
Use existing technology don't recreate it:
Somebody at AH has coded that when your aileron and elevator gets shot off, your plane performance is affected in a big way. You can't climb/dive or roll very well..... Make this the kernal of code for "Clipped Wings".
Fuel load out is already coded. More fuel... more weight. Use that as it is.
NOS/Water Injection currently exists as WEP. Maybe they can bump up the HP or max speed another 20-65 MPH (not sure what the real impact is on a plane), but the code is there currently as WEP already. Also adjust the current risk of overheating. More decisions to make as a race pilot.
I'm just thinking of how we might be able to adjust a few existing areas to suit the Racing sector of the AH crowd. Luche has an execellent point on resources and limited number of people that would use it, but perhaps a semi brief investigation of the amount of actual rework to be done would illustrate that it's possible.
This might allow AH the ability to promote Racing on a larger scale.
Just some thoughts.
Disco