Author Topic: HT - Is this feasible?  (Read 1441 times)

Offline mrmidi

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HT - Is this feasible?
« Reply #15 on: August 12, 2007, 01:30:30 PM »
Thanks guy's hopefully this will help some.

No to figure out how to solve the transition from one river tile
to the next with out the line at the joining edges...

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Offline BlauK

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HT - Is this feasible?
« Reply #16 on: August 12, 2007, 02:59:44 PM »
The problem with the edges is that they get blurred over to the opposite side of the texture. If one has a texture with land at left side and water at right side, there will be a slight glimpse of water at left edge and slight glimpse of land at right edge.

The only way I have found to overcome this is to leave 1 pixel at each edge unused when texturing the polygon.


  BlauKreuz - Lentolaivue 34