Hi Eagle, welcome Relorian,
Eagle, your right about fleet speed...They run around like if there was no tomorrow...Fleet speed should be adjusted. I do not know what's the actual fleet speed in AH but, if it is 35 knots, that's a big mistake...Iowa Class battleships could reach 33 knots, and not for long, especially if they were part of a Task Group...
The CV Wasp had a top speed of 29,5 knots but I am certain that they were not at that speed for long periods of time...That means a top speed 8,3/4 knots higher than a Gato Class submarine...
CVE Bogue, an Escort Carrier, could do 18knots, slower than a submarine...
And a Fleet Oiler like USS Ponaganset was able of 15,5 knots, 13 knots beeing economical maximum speed...
A Task Group, although depicting only a CV with his Cruiser and Destroyers escort, has a complement of other ships, so, I do not think to be very wrong if I suggested a TG speed should be between 10 and 20 knots, undamaged!
Yes, this is an important issue, because a damaged ship loses speed, a lot of speed...With important damage, a CV speed could fall to, say, 8 to 5 knots...
This would be easy to implement. Sonar or a Catalina wouldn't. No need for depth charges either. Is a simple matter of taking off with a TBM and drop a couple of 500lbs into the sub shade, if he's stupid enough to be there...
Even with little targets, having a submarine is better than not having one. Little work is needed to put a submarine sailing in Aces High. It's as easy as creating a Tank. Infinitely simpler than to build an aircraft.
Evolution comes in small steps. Daily.
Thank you for your contribution, it's good to know that people read and think about new things.
Cheers,