Author Topic: Submarines made easy  (Read 1640 times)

Offline mrmidi

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Submarines made easy
« Reply #30 on: August 19, 2007, 12:21:58 PM »
sure thing give me about 15 mins I'll drop the y axis a bit and post another
pic..:aok

Hows this?


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« Last Edit: August 19, 2007, 12:31:49 PM by mrmidi »
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Offline sparow

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« Reply #31 on: August 19, 2007, 12:49:42 PM »
Hi Mrmidi!

Great job! I searched pictures of surfaced submarines and I think that you levelled the sub very well, looks real to me. I would let it as it is. :aok

Could you try a periscope depth preview? The darkened sea - the sub shade - may be trickier... :eek:

Is that a Gato Class sub or a U-Boat? Not that it matters, there should be only one model, same for all. The best one if possible, of course, attending to armament and technical caracteristics...

Can't wait to surface one in the middle of a Task Group! :t

Cheers,
Sparow
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Offline mrmidi

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Submarines made easy
« Reply #32 on: August 19, 2007, 12:54:08 PM »
It's a Uboat  textures are not perfect but that can be fixed as well.

Also got to have one of these....;)



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Offline Meatwad

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Re: Re: Re: Submarines made easy
« Reply #33 on: August 19, 2007, 01:54:25 PM »
Quote
Originally posted by dedalos
Could you email me a copy of the coad please?  I'd like to see it too :rofl


I dont know about that. Lately I have been pretty good at dropping my GV's down hidden mine shafts.
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Offline sparow

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Submarines made easy
« Reply #34 on: August 19, 2007, 04:22:30 PM »
Hi Mrmidi,

I meant the view of the periscope only out of the water... but good show, anyway! Saw your PM. Will reply later.

I got this example for a periscope view, from an American sub, I think:

http://photobucket.com" target="_blank">http://i209.photobucket.com/albums/bb38/Sparow_bucket/periscopeview.jpg" border="0" alt="Photo Sharing and Video Hosting at Photobucket">

Hope I did this right, second time doing it...and almost forgot it...

Cheers,
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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Offline sparow

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Submarines made easy
« Reply #35 on: August 19, 2007, 04:28:46 PM »
Second attempt:

IMG]http://i209.photobucket.com/albums/bb38/Sparow_bucket/periscopeview.jpg[/IMG]

Let's see what happens...

Cheers,
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

Visit us at http://249sqn.wordpress.com/

Offline sparow

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Submarines made easy
« Reply #36 on: August 19, 2007, 04:30:01 PM »
Third attempt:



?
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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Offline EagleDNY

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Submarines made easy
« Reply #37 on: August 19, 2007, 06:45:18 PM »
Submarines would be a waste of time here, and that is from an old Silent Hunter junkie!  

The main problem is that any target you want to go after with your torpedoes is moving at least 15 knots faster than you are at your top surface speed.  Your chance of getting into a firing position is practically zero unless you just run your sub to a port and wait for a CV group to respawn.  At that point you have to hope the CV is heading towards you unawares, because your torps lack the speed to catch him from behind at anything but extreme close range.

Couple this with the lack of any other ship target - no freighters, tankers, troopships, battleships, etc. and you are left with putzing around on the surface at 20 knots hoping that someone doesn't see you and drop a bomb on your head, or crawling around looking through a periscope for targets that don't exist at 8 knots.  

I suppose HTC could spend the next year recoding the terrain system, inventing a realistic sonar system, recoding all the ships and adding a lot more ship types, if they wanted to completely waste their time that is.  If you want a sub sim, go get one...  there are plenty of other things that desperately need work in this game before we need to be adding subs.

EagleDNY
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Offline SFraptor

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Submarines made easy
« Reply #38 on: August 19, 2007, 07:12:55 PM »
:O  that is one of the best ideas i have sean on these forums. I like it

Offline Denholm

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Submarines made easy
« Reply #39 on: August 19, 2007, 07:48:40 PM »
Quote
Originally posted by mrmidi
It's a Uboat  textures are not perfect but that can be fixed as well.

Also got to have one of these....;)



Mid

Is that a picture of the periscope from a submarine or something else? If it's something on the submarine I'd like to know how you managed to fit a working gun onto a custom object and allowed it to be manned.
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Offline Relorian

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Submarines made easy
« Reply #40 on: August 19, 2007, 10:44:33 PM »
IF your going to want subs, you need to include the sub killing/hunting aircraft like the Catalina (Which id love to see being it was a good bombing platform... and could land on water). You'd also have to include some depth charges because making a target that cannot be seen or sunk while moving would be rather one sided. Ships would then have to be fitted with "sonar" that could detect a sub and alert people.

Id rather see more planes and load outs and possibly a B-25 that could lift off of a CV doolittle style before id want to see subs.

Offline Motherland

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Submarines made easy
« Reply #41 on: August 19, 2007, 10:53:58 PM »
Quote
Originally posted by Relorian


Id rather see more planes and load outs and possibly a B-25 that could lift off of a CV doolittle style before id want to see subs.

A B25 is in the works... you're not gonna get any Doolittle raids outta them, though.

Offline Relorian

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Submarines made easy
« Reply #42 on: August 20, 2007, 01:19:56 AM »
Bummer, it would add a decent sized bomber to the CV lineup and enable some great unexpected heavy bombing.

Offline sparow

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Submarines made easy
« Reply #43 on: August 20, 2007, 12:19:50 PM »
Hi Eagle, welcome Relorian,

Eagle, your right about fleet speed...They run around like if there was no tomorrow...Fleet speed should be adjusted.  I do not know what's the actual fleet speed in AH but, if it is 35 knots, that's a big mistake...Iowa Class battleships could reach 33 knots, and not for long, especially if they were part of a Task Group...

The CV Wasp had a top speed of 29,5 knots but I am certain that they were not at that speed for long periods of time...That means a top speed 8,3/4 knots higher than a Gato Class submarine...

CVE Bogue, an Escort Carrier, could do 18knots, slower than a submarine...

And a Fleet Oiler like USS Ponaganset was able of 15,5 knots, 13 knots beeing economical maximum speed...

A Task Group, although depicting only a CV with his Cruiser and Destroyers escort, has a complement of other ships, so, I do not think to be very wrong if I suggested a TG speed should be between 10 and 20 knots, undamaged!

Yes, this is an important issue, because a damaged ship loses speed, a lot of speed...With important damage, a CV speed could fall to, say, 8 to 5 knots...

This would be easy to implement. Sonar or a Catalina wouldn't. No need for depth charges either. Is a simple matter of taking off with a TBM and drop a couple of 500lbs into the sub shade, if he's stupid enough to be there...

Even with little targets, having a submarine is better than not having one. Little work is needed to put a submarine sailing in Aces High. It's as easy as creating a Tank. Infinitely simpler than to build an aircraft.

Evolution comes in small steps. Daily.

Thank you for your contribution, it's good to know that people read and think about new things.

Cheers,
Sparow
249 Sqn RAF "Gold Coast"
Consistently beeing shot down since Tour 33 (MA) and Tour 8  (CT/AvA)

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