Schutze, what they are saying, and yet not saying is this.
FSO (fri squad ops) is a 1 life event. (Big immersion helper)
You die, your done for the night, no reups. This really can add pucker factor, as well as makes you think twice before going for a HO shot.
FSO sends out orders to the squadrons, they have to try to accomplish those orders the best they can. Can be anything from sink the enemy carrier to defend a base or Strategic object.
FSO is almost always going to have a bomber or strike squadron, with other squadrons assigned to sweep ahead or escort. The other side will of course be trying to intercept.
FSO is always going to be axis vs allies, we all take turns changing sides between frames. So most of us will fly Allies for one set, then switch to Axis for the next. No P51's fighting P38's.
It also has short icon range, so enemy fighters are going to pop into view at 3k out or less instead of 6k. This makes furballs much more like the original.
Where one minute the sky is full of planes, the next minute its just you and him and no other planes in sight.
It is in my opinion the very best flying that Aces High has to offer.
If you want to try it, you need to contact a squadron that is active ahead of time.
Ohhh yes as you can see yes I'm a bit enthusiastic about FSO, but I earned that right.
