Originally posted by bnasty
Why have two same LW maps, at the same time? ....
Not because they're the same sucky map (though it is), but because there is something HTC can do about it... Can they design a different 'arena pattern' that would never allow both LW arenas to have the same map?
resets dont follow a set patern though, so one arena maybe reset faster than the other so it tends to always catch up and end up having the same map... its just only noticeable when its a poo map..lol
now if there was a script on the LW's that looked at the others settings before "choosing" a map that would be cool
for LW1:
IF LW2 *map* = LW1 *nextmap* = TRUE, DO LW1 *nextmap+1* ELSE DO LW1 *nextmap*
for LW2:
IF LW1 *map* = LW2 *nextmap* = TRUE, DO LW2 *nextmap+1* ESLE DO LW2 *nextmap*
can u tell i aint a programmer? lol
only issue with a script like that is what if LW1's map is just about to be reset too? then that maps gone for a while lol