Author Topic: Question for the comminty..  (Read 2851 times)

Offline B@tfinkV

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Question for the comminty..
« Reply #45 on: August 28, 2007, 10:47:28 AM »
Quote
Originally posted by DamnedRen

High alt and showing tail is old news. Just about anyone whose flown for a while doesn't care about alt and shows tail to get a lot off timid pilots to fight.

 



didnt say it was new news.

just my opinion, and thanks for sharing yours.
 400 yrds on my tail, right where i want you... [/size]

Offline 2bighorn

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Question for the comminty..
« Reply #46 on: August 28, 2007, 11:12:53 AM »
Quote
Originally posted by DamnedRen
Ref sounds...if only one guy can do it and the rest can't then it's not right. If everyone has the ability to do it then they have the opportunity and make the choice to mess with sounds or not. If they chose to fine. If they chose not to thats fine also.
Blah, they are many choices in this game, that doesn't make it 'fine' though.

HOing, running for ack, 10 vs 1, spawn camping, trash talkin, turning engine sounds off, you name it.

All of the above are matter of choice and it's up to you if you chose to play that way.

It is also up to us to call those guys 'gamey dweebs', 'noobs' or any other name we chose to.

Offline Murdr

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Question for the comminty..
« Reply #47 on: August 28, 2007, 11:25:18 AM »
I think:

Adjusting sounds for your own personal comfort is freaking common sense.

Turning sounds off is gamey.

I agree with Ren that doing something available to everyone is not an exploit.

I agree with bighorn that the community reserves the right to call it as we see it when others choose to go to extremes with available options.

Just sayin.

Offline SkyRock

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Question for the comminty..
« Reply #48 on: August 28, 2007, 11:33:46 AM »
Quote
Originally posted by 2bighorn
, trash talkin,

Whoa whoa now pahtnah!!!!!  :aok

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline mtnman

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Question for the comminty..
« Reply #49 on: August 28, 2007, 11:53:25 AM »
I have my engine sounds turned down a bit.  Somewhere around 30-40% I believe.  I do it simply because I don't need the endless, meaningless RRRRRRROOOOOOOOAAAAAAARRRRRRR RRRRRR!!!!!  of my engine pounded into my skull.

I keep my "wind" , guns, and "stall buffet" etc turned up high so I don't end up with any real advantage based on sound.  When I would stand to gain the most from hearing external sounds (low, slow, turn fighting) the stall buffet (wind-type) sounds drown out any external sounds.  Like others have mentioned, I look out the window to find the bad guys.

When folks chat on vox my other sounds all drop away, and all I can hear is the vox.  So that is not the issue.

Nobody has mentioned the obvious difference between the engine sounds in game vs real life.  In RL, the pilots wore headsets to minimize the external sounds, and maximize VOX sound.  They still do.  In game, we wear headsets to pump ALL sounds in.  So when it comes to headsets and engine noise our game is OPPOSITE of RL.  RL= headset keeps sound OUT.  AH= headset pumps sound IN.

Wearing a headset is my only option when it comes to AH.  My family doesn't need to listen while I play.

I think that if HTC changes the way sounds volumes are adjusted, they should make ALL EXTERNAL sounds dim right along with the players EXTERNAL sounds.  Your engine would block out or mask external sounds anyway.  We don't need to be able to hear them by turning our engines down.  What advantage is gained by hearing ack popping, or bombs dropping, or richochetting bullets anyway?

MtnMan
MtnMan

"Those who hammer their guns into plows will plow for those who do not". Thomas Jefferson

Offline Yeager

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Question for the comminty..
« Reply #50 on: August 28, 2007, 11:57:24 AM »
I think HTC should set the parameters of gameplay so that everyone plays equally by the same constraints.  Thats just me, but I do realize its just a game.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline hitech

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Question for the comminty..
« Reply #51 on: August 28, 2007, 12:17:01 PM »
Yeager: We do already, you have the option to modify your setting just like everyone else.

Changing how the slider works would not fix a thing, you could just modify the sound file itself to be a lot softer.

We could then change sounds so they could not be player modified at all, but I do not think anyone wishes that.

We could get rid of external sounds, but I do not believe anyone once that.

But the real fact is , in my mind it really is not much of an issue, choose what you like the best, a possible little advantage from hearing external stuff, or the  extra immersion that comes from having your own engine sounds.


HiTech

Offline FX1

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Question for the comminty..
« Reply #52 on: August 28, 2007, 12:23:59 PM »
I never thought of it as a problem. Tell you the truth I thought everyone had their engine noise turned off.


Its a interesting topic for our community to discuss.

Offline Dm6

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Clarify
« Reply #53 on: August 28, 2007, 01:16:27 PM »
I only gv with sounds down..
FX1  was the origianl question specificaly about gvs or gvs and aircraft.


Never had a vox prob in aircraft.

I dont think u can successfully acm with sounds truned off. the advatages of hearing your own plane outway any you would get from turnning them off

Donzo. If u in a gv and both players have the sound setting the same there is "NO" advantage.

How would you have an advantage if both player have the exact same settings?

Offline DamnedRen

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Question for the comminty..
« Reply #54 on: August 28, 2007, 01:19:07 PM »
Quote
Originally posted by mtnman
I keep my "wind" , guns, and "stall buffet" etc turned up high so I don't end up with any real advantage based on sound.  When I would stand to gain the most from hearing external sounds (low, slow, turn fighting) the stall buffet (wind-type) sounds drown out any external sounds.  Like others have mentioned, I look out the window to find the bad guys.
MtnMan


Actually, if you are suckering a guy into an overshoot and you know his planes roll rate begins to suffer at 300 mph you have an advantage because you know your wind noise begins getting noisy at 300 mph yet your planes roll is not affected at that speed. Without having to look away from the guy to check instruments you know, from the sounds, it's time to reverse and force the overshoot.

Perhaps it's one of the more subtle nuances of the game that you haven't experienced that actually adds another dimension  to game play.There are many such nuances that might define the diffence between vets and newer folks???

Offline Dm6

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Question for the comminty..
« Reply #55 on: August 28, 2007, 01:36:25 PM »
Quote
Originally posted by shreck
YES it is gaming the game! In 1942 a panzer commander could not turn down the DIN of war!! Nor could he alter his graphic detail to spot tanks in far away bush!! The sound and graphic alterations are lame, and if you do it you SUK!!:rofl

Offline Dm6

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Question for the comminty..
« Reply #56 on: August 28, 2007, 01:43:05 PM »
Quote
Originally posted by shreck
YES it is gaming the game! In 1942 a panzer commander could not turn down the DIN of war!! Nor could he alter his graphic detail to spot tanks in far away bush!! The sound and graphic alterations are lame, and if you do it you SUK!!:rofl



So if u use zoom u suk? Were exactly is the Zoom key in a "real" aircraft.

Offline SlapShot

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Question for the comminty..
« Reply #57 on: August 28, 2007, 01:58:34 PM »
Quote
Originally posted by Dm6
So if u use zoom u suk? Were exactly is the Zoom key in a "real" aircraft.


And do you view the "real" world in pixels ?
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Offline Dm6

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game or sim mabye both
« Reply #58 on: August 28, 2007, 02:07:39 PM »
As close as this "game" gets to a sim is HTC's flight models.

Its not a WW2 flight sim its a game with ww2 tanks and aircraft with sim flight models.

u guys are thinking of combat tour. that has not come out yet.

Offline Dm6

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Question for the comminty..
« Reply #59 on: August 28, 2007, 02:09:54 PM »
Quote
Originally posted by SlapShot
And do you view the "real" world in pixels ?



Nice try Slap your "re-frame" won't work on me.
u JUST